Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players224 fresh wipes

Call no.15903 Off the shelf · offline

RustCommerce-Session-Native

Offline 217.119.77.167:31130 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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30/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustCommerce-Session-Native run?

No gather rate appears in the name RustCommerce-Session-Native. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustCommerce-Session-Native?

A procedural map, generated by the game, is what RustCommerce-Session-Native runs.

Tags and filters

Where does RustCommerce-Session-Native appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take RustCommerce-Session-Native: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for RustCommerce-Session-Native?

Filed under these tags, as published by RustCommerce-Session-Native and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does RustCommerce-Session-Native wipe?

Its rhythm is not yet clear, since the record holds too few of RustCommerce-Session-Native's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 1 hours.

Player counts

What position does RustCommerce-Session-Native hold among Rust servers?

Filed under rankings: #15,903 for RustCommerce-Session-Native on seven-day player hours, top 70% overall.

What does the player count on RustCommerce-Session-Native look like?

Filed under offline: RustCommerce-Session-Native, last seen 27 days ago.

Server details

What version does RustCommerce-Session-Native use?

Rust network protocol 2633 and build 165217, on Linux, is what RustCommerce-Session-Native runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustCommerce-Session-Native, and is it online now?

Last seen 27 days ago, RustCommerce-Session-Native is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 2 October 2026.

Which region is RustCommerce-Session-Native in?

RustCommerce-Session-Native gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 217.119.77.167:31130.

Connecting

What steps lead onto RustCommerce-Session-Native?

Enter client.connect 217.119.77.167:31130 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players 2 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.