Prop Hunt
Online 216.39.240.61:29012 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Prop Hunt?
No gather rate appears in the name Prop Hunt. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Prop Hunt?
Prop Hunt runs a procedural map of size 6,000 with seed 1337, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is Prop Hunt filed under?
Filed under these Rust Server Index lists is Prop Hunt: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Whose server is Prop Hunt?
The same operator most likely runs Prop Hunt and 29 other tracked servers, since all publish a icefuse.net hostname.
Which tags are attached to Prop Hunt, and what do they stand for?
These are the tags Prop Hunt publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp128 (Max players): Player cap: 128; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does Prop Hunt follow?
The record holds too few of Prop Hunt's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 4 hours.
Player counts
How is Prop Hunt ranked compared with the rest?
The seven-day player-hours ranking places Prop Hunt at #12,856, among the top 58% of ranked servers.
How many players are on Prop Hunt at the moment?
Filed under live counts: Prop Hunt, 0 players on 128 slots at present. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 14:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is Prop Hunt on?
Rust network protocol 2635 and build 168909, on Linux, is what Prop Hunt runs. To join you need the same protocol; Steam handles the update.
How reliable is Prop Hunt, and is it online now?
The server is live at this moment: Prop Hunt. About 5 days ago, by its own uptime figure, is when it last restarted. Uptime for the last 4 full days came to 99%, 95 hours out of 96. On 24 October 2026 it was first seen by Rust Server Index.
Is the performance on Prop Hunt good?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 3,672 entities. Up to 2,481 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is Prop Hunt hosted?
There is no region on record for Prop Hunt; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 216.39.240.61:29012.
Connecting
What is the way onto Prop Hunt?
Two ways in. Type client.connect 216.39.240.61:29012 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp128
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.