Atlas Hub US Testing
Offline 216.39.240.33:28210 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 9h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Atlas Hub US Testing?
You will find no gather rate in the name of Atlas Hub US Testing. The server sets a group limit of 30 players. Filed under minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
Which lists and filters on Rust Server Index is Atlas Hub US Testing filed under?
The Rust Server Index lists that include Atlas Hub US Testing are Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed, Build and creative servers, Creative servers, filed under C and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags listed for Atlas Hub US Testing?
The server's own tags are listed here, and the game's server browser reads them: Atlas Hub US Testing gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts30 (Group limit): 30 is the largest team allowed; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs125476 (Build): Build on file: 125476; ptrak (Networking): The standard RakNet layer carries the connection; $rus1 (Region code): Filed under the region code us1; ^w (Weekly): The server wipes weekly; ^c (Creative): Build freely with no gathering: a creative sandbox; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): Kits and high rates make for fast PvP; ^j (Battle royale): The zone closes in while you loot and fight; ^k (Build server): Base building and practice; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings; US (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; rustmaps (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Atlas Hub US Testing wiped, and on what schedule?
weekly: 7 days after its last wipe is the basis for the estimate of Atlas Hub US Testing's next wipe. Dated for Sunday 1 November at 12:33 UTC: its next wipe. Its present world dates from 480 days 14 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
How is Atlas Hub US Testing ranked compared with the rest?
Filed under rankings: #16,859 for Atlas Hub US Testing on seven-day player hours, top 71% overall.
Is Atlas Hub US Testing quiet or crowded?
At present Atlas Hub US Testing is offline; its last sighting was 30 days 7 hours ago.
Server details
Which Rust build is Atlas Hub US Testing running?
Rust network protocol 2633 and build 125476, on Linux, is what Atlas Hub US Testing runs. The protocol must match before you can join, and Steam takes care of updating it.
Is Atlas Hub US Testing reachable, and does it stay up?
The server is down at this moment; the last sighting of Atlas Hub US Testing was 30 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 26 September 2026.
Where in the world is Atlas Hub US Testing hosted?
The name of Atlas Hub US Testing points to North America in the absence of a region tag, and its region code is us1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 216.39.240.33:28210.
Joining the server
How can you connect to Atlas Hub US Testing?
Two ways in. Type client.connect 216.39.240.33:28210 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded
Game
gmrust
mp100
ts30
v2633
cs125476
ptrak
$rus1
Wipe schedule
^w
Gameplay
^c
^e
^d
^i
^j
^k
Mods and access
^o
^z
modded
Other
US
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.