Rust Server IndexCard catalogue of Rust servers

Holdings11,750 servers60,289 players126 fresh wipes

Call no.NA1627 On the shelf · online

US RUST PVE - No Killing | No Raiding | No Upkeep

Online NA 216.39.240.25:28014 checked 13m ago

Subjects 1. monthly wipes 2. vanilla3. modded4. carbon5. pve
Players now
4/ 100
4% full
7-day average
4
peak 16
Rank
#1,627
top 7% · #240 in NA
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
35players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:26 UTC FW26d ago
35 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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42/ 100
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[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On US RUST PVE - No Killing | No Raiding | No Upkeep, which rules and settings apply?

No gather rate appears in the name US RUST PVE - No Killing | No Raiding | No Upkeep. The default group limit of 8 players applies. Filed under pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

What is the map on US RUST PVE - No Killing | No Raiding | No Upkeep?

US RUST PVE - No Killing | No Raiding | No Upkeep runs a procedural map of size 4,500 with seed 2075292162, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does US RUST PVE - No Killing | No Raiding | No Upkeep appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is US RUST PVE - No Killing | No Raiding | No Upkeep: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to US RUST PVE - No Killing | No Raiding | No Upkeep, and what do they stand for?

Filed under these tags, as published by US RUST PVE - No Killing | No Raiding | No Upkeep and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at US RUST PVE - No Killing | No Raiding | No Upkeep?

Its recent wipes averaged 35 players at peak. The latest wipe peaked 31 hours in.

Which wipe timetable does US RUST PVE - No Killing | No Raiding | No Upkeep follow?

The only wipe on US RUST PVE - No Killing | No Raiding | No Upkeep is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 4 hours. Filed in its tags: a monthly wipe schedule.

Player counts

Where does US RUST PVE - No Killing | No Raiding | No Upkeep sit in the rankings?

On seven-day player hours, US RUST PVE - No Killing | No Raiding | No Upkeep takes #1,627 overall and #240 in North America, within the top 7% of ranked servers.

Is US RUST PVE - No Killing | No Raiding | No Upkeep quiet or crowded?

The live count for US RUST PVE - No Killing | No Raiding | No Upkeep stands at 4 players, out of 100 slots. Averaged across seven days: 4 players, peaking at 16. Over the last 48 hours, 01:00 UTC drew the highest average: 9 players.

Server details

What version does US RUST PVE - No Killing | No Raiding | No Upkeep use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on US RUST PVE - No Killing | No Raiding | No Upkeep. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is US RUST PVE - No Killing | No Raiding | No Upkeep, and is it online now?

The server is live at this moment: US RUST PVE - No Killing | No Raiding | No Upkeep. The uptime it reports puts the last restart at about 10 hours ago. Of the last 7 full days, 152 of 168 hours were up, 90% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on US RUST PVE - No Killing | No Raiding | No Upkeep good?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. Buildings, deployables and everything else in the world came to as many as 248,807 entities. Up to 8,488 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is US RUST PVE - No Killing | No Raiding | No Upkeep hosted?

US RUST PVE - No Killing | No Raiding | No Upkeep gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 216.39.240.25:28014.

Connecting

What is the way onto US RUST PVE - No Killing | No Raiding | No Upkeep?

Two ways in. Type client.connect 216.39.240.25:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://shop.rustpve.com/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.