Rust Server IndexCard catalogue of Rust servers

Holdings11,889 servers101,018 players400 fresh wipes

Call no.13687 On the shelf · online

RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES

Online 216.245.177.33:28015 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#13,687
top 61%
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:39 UTC27d ago
2 – running 1
1 OCT 2026Thu 1 Oct, 18:07 UTC FW27d ago
3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average
30/ 200
NA1X
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74/ 100
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, which rules and settings apply?

The name of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES does not state a gather rate. A maximum of 10 players per group applies. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Size 4,250, seed 2045858959: the game generates the procedural map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

These lists on Rust Server Index take RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

The server's own tags are listed here, and the game's server browser reads them: RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): The queue ceiling sits at 30; ts10 (Group limit): The team ceiling is 10; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 1 hours into the latest wipe, the crowd reached its peak.

When does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipe?

The only wipe on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 27 days 3 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES sit in the rankings?

The seven-day player-hours ranking places RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES at #13,687, among the top 61% of ranked servers.

What does the player count on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES look like?

The live count for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES stands at 0 players, out of 30 slots. The seven-day average is 0 players; the peak reached 1.

Operator and status

What Rust version is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES on?

Rust network protocol 2634 and build 166586 on Windows is what you will find on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Right now RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES is up and running. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES perform?

Averaged over the last 48 hours, server fps was 48, with a low of 36. Buildings, deployables and everything else in the world came to as many as 118,015 entities. The peak memory figure stood at 4,768 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES in?

There is no region on record for RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 216.245.177.33:28015.

Connecting

What is the way onto RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?

Two ways in. Type client.connect 216.245.177.33:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^m,^p,gmrust,cs166586,ts10,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players The queue ceiling sits at 30.
ts10
Group limit The team ceiling is 10.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.