Rust Server IndexCard catalogue of Rust servers

Holdings11,793 servers79,700 players247 fresh wipes

Call no.15427 Off the shelf · offline

pllm-test-1

Offline 216.243.220.242:28115 checked 16d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,427
top 71%
Last wipeWiped12 OCT2026 · 16d 22h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does pllm-test-1 run?

The name of pllm-test-1 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on pllm-test-1?

Generated by the game, the map is procedural on pllm-test-1.

Tags and filters

Where does pllm-test-1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include pllm-test-1 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to pllm-test-1, and what do they stand for?

Filed under these tags, as published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does pllm-test-1 follow?

Its rhythm is not yet clear, since the record holds too few of pllm-test-1's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 22 hours is when its current world was made.

Population

What position does pllm-test-1 hold among Rust servers?

Filed under rankings: #15,427 for pllm-test-1 on seven-day player hours, top 71% overall.

What does the player count on pllm-test-1 look like?

Filed under offline: pllm-test-1, last seen 16 days 21 hours ago.

Operator and status

What Rust version is pllm-test-1 on?

Rust network protocol 2634 and build 167584 on Linux is what you will find on pllm-test-1. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is pllm-test-1, and is it online now?

The server is down at this moment; the last sighting of pllm-test-1 was 16 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.

Which region is pllm-test-1 in?

pllm-test-1 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 216.243.220.242:28115.

Joining the server

What steps lead onto pllm-test-1?

Enter client.connect 216.243.220.242:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.