Rust Server IndexCard catalogue of Rust servers

Holdings11,863 servers104,004 players547 fresh wipes

Call no.15123 Off the shelf · offline

WIP10x Test

Offline 216.225.151.24:26985 checked 12d ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,123
top 70%
Last wipeWiped12 OCT2026 · 17d 2h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 17:06 UTC17d ago
1 – running 0
11 OCT 2026Sun 11 Oct, 17:25 UTC18d ago
2 – 1 days 0
1 OCT 2026Thu 1 Oct, 23:15 UTC FW27d ago
1 halved by day 3 9.8 days 0
14 SEP 2026Mon 14 Sep, 21:48 UTC44d ago
2 held half 17.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on WIP10x Test?

You will find no gather rate in the name of WIP10x Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on WIP10x Test?

Size 4,500, seed 1: the game generates the procedural map on WIP10x Test. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Where does WIP10x Test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include WIP10x Test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for WIP10x Test?

These are the tags WIP10x Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on WIP10x Test?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.

How often is WIP10x Test wiped, and on what schedule?

WIP10x Test wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 2 hours.

Player counts

Where does WIP10x Test sit in the rankings?

On player hours over seven days, WIP10x Test takes #15,123, within the top 70% of ranked servers.

What does the player count on WIP10x Test look like?

At present WIP10x Test is offline; its last sighting was 12 days 21 hours ago.

Server facts

Which Rust build is WIP10x Test running?

Rust network protocol 2634 and build 167584, on Linux, is what WIP10x Test runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of WIP10x Test?

As of now WIP10x Test is offline, with its last appearance 12 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is WIP10x Test hosted?

WIP10x Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.225.151.24:26985.

Joining the server

What is the way onto WIP10x Test?

If you would rather use the console, press F1 in Rust and enter client.connect 216.225.151.24:26985. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.