WIP10x Test
Offline 216.225.151.24:26985 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
12 OCT 2026Mon 12 Oct, 17:06 UTC17d ago |
1 | – | running | 0 |
11 OCT 2026Sun 11 Oct, 17:25 UTC18d ago |
2 | – | 1 days | 0 |
1 OCT 2026Thu 1 Oct, 23:15 UTC FW27d ago |
1 | halved by day 3 | 9.8 days | 0 |
14 SEP 2026Mon 14 Sep, 21:48 UTC44d ago |
2 | held half | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on WIP10x Test?
You will find no gather rate in the name of WIP10x Test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on WIP10x Test?
Size 4,500, seed 1: the game generates the procedural map on WIP10x Test. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Where does WIP10x Test appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include WIP10x Test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for WIP10x Test?
These are the tags WIP10x Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on WIP10x Test?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.
How often is WIP10x Test wiped, and on what schedule?
WIP10x Test wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 17 days 2 hours.
Player counts
Where does WIP10x Test sit in the rankings?
On player hours over seven days, WIP10x Test takes #15,123, within the top 70% of ranked servers.
What does the player count on WIP10x Test look like?
At present WIP10x Test is offline; its last sighting was 12 days 21 hours ago.
Server facts
Which Rust build is WIP10x Test running?
Rust network protocol 2634 and build 167584, on Linux, is what WIP10x Test runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of WIP10x Test?
As of now WIP10x Test is offline, with its last appearance 12 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is WIP10x Test hosted?
WIP10x Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 216.225.151.24:26985.
Joining the server
What is the way onto WIP10x Test?
If you would rather use the console, press F1 in Rust and enter client.connect 216.225.151.24:26985. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.