Rust Server IndexCard catalogue of Rust servers

Holdings11,855 servers100,368 players533 fresh wipes

Call no.15325 Off the shelf · offline

ProCelle Testing

Offline 213.32.27.215:28015 checked 10d ago

Subjects 1. modded2. carbon
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipeWiped10 OCT2026 · 19d 4h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does ProCelle Testing run?

The name of ProCelle Testing does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on ProCelle Testing?

Generated by the game, the map is procedural on ProCelle Testing.

Tags

On Rust Server Index, which lists and filters carry ProCelle Testing?

These lists on Rust Server Index take ProCelle Testing: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to ProCelle Testing, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: ProCelle Testing gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How often is ProCelle Testing wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of ProCelle Testing's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 4 hours.

Population

What position does ProCelle Testing hold among Rust servers?

Filed under rankings: #15,325 for ProCelle Testing on seven-day player hours, top 70% overall.

Is ProCelle Testing quiet or crowded?

Filed under offline: ProCelle Testing, last seen 10 days 8 hours ago.

Operator and status

What Rust version is ProCelle Testing on?

Rust network protocol 2634 and build 167398 on Linux is what you will find on ProCelle Testing. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ProCelle Testing, and is it online now?

Last seen 10 days 8 hours ago, ProCelle Testing is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Where in the world is ProCelle Testing hosted?

ProCelle Testing gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 213.32.27.215:28015.

How to join

How can you connect to ProCelle Testing?

Two ways in. Type client.connect 213.32.27.215:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.