Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers55,156 players134 fresh wipes

Call no.FRA4426 On the shelf · online

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative

Online 213.32.25.216:28015 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 19
Rank
#4,426
top 20%
Last wipeWiped22 OCT2026 · 6d 0h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02505007501k00:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 46 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 22:16 UTC6d ago
5 – running 0
20 OCT 2026Tue 20 Oct, 09:49 UTC8d ago
9 held half 2.5 days 0
1 OCT 2026Thu 1 Oct, 19:20 UTC FW27d ago
2 halved by day 14 18.6 days 0
28 SEP 2026Mon 28 Sep, 11:36 UTC30d ago
8 held half 3.3 days 0
26 SEP 2026Sat 26 Sep, 15:30 UTC32d ago
5 – 1.8 days 0
23 SEP 2026Wed 23 Sep, 15:03 UTC35d ago
6 halved by day 2 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 162/ 999
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
22/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
8/ 100
EU
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average
28/ 150
EU
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
5/ 50
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
10/ 50
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative, which rules and settings apply?

You will find no gather rate in the name of [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative. The group limit is 10 players. The server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Minigames|Bedwars|Creative.

Tags

Which lists and filters on Rust Server Index is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative filed under?

These lists on Rust Server Index take [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative: Rust servers filed under Europe, Modded Rust servers, filed by play style, Aim training servers, filed, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

Filed under these tags, as published by [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts10 (Group limit): Groups are capped at 10; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rfra (Region code): Filed under the region code fra; ^c (Creative): Creative mode: no gathering, and you build what you like; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP, with loot provided; ^j (Battle royale): Collect loot, then fight as the zone tightens; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative when wipe day comes?

The average peak across its recent wipes is 5 players. 46 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 8.

Which wipe timetable does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative follow?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days.

Player counts

How is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative ranked compared with the rest?

Filed under rankings: #4,426 for [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative on seven-day player hours, top 20% overall.

Is [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative quiet or crowded?

[EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 19. Filed under busiest hour: 19:00 UTC in the last 48 hours, averaging 17 players.

Server facts

What version does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative use?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

Right now [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative is up and running. The uptime it reports puts the last restart at about 5 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative perform?

Server fps held at 999 on average across the last 48 hours, never dropping below 999. Buildings, deployables and everything else in the world came to as many as 2,398 entities. Up to 3,709 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

Filed by name alone, [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative points to Europe with the region code fra, and publishes no region tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 213.32.25.216:28015.

Connecting

What steps lead onto [EU] Heatline.gg - Bedwars | AimTrain | Arena | FFA | Creative?

Enter client.connect 213.32.25.216:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://heatline.gg.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$rfra,v2635,^c,^e,^d,^j,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts10
Group limit Groups are capped at 10.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rfra
Region code Filed under the region code fra.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.
^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP, with loot provided.
^j
Battle royale Collect loot, then fight as the zone tightens.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.