Rust Server IndexCard catalogue of Rust servers

Holdings11,867 servers96,005 players390 fresh wipes

Call no.13075 Off the shelf · offline

Fudge PvE Testserver

Offline 213.32.245.243:28317 checked 11d ago

Subjects 1. modded2. oxide
Players now
1/ ?
7-day average
0
peak –
Rank
#13,075
top 60%
Last wipeWiped10 OCT2026 · 18d 16h ago
18d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 12:08 UTC15d ago
1 – running 0
10 OCT 2026Sat 10 Oct, 23:59 UTC18d ago
4 held half 3.5 days 4
10 OCT 2026Sat 10 Oct, 00:12 UTC19d ago
5 – 1 days 3
5 OCT 2026Mon 5 Oct, 02:01 UTC24d ago
4 held half 4.9 days 2
2 OCT 2026Fri 2 Oct, 12:05 UTC27d ago
4+1 queue held half 2.6 days 1
28 SEP 2026Mon 28 Sep, 12:43 UTC31d ago
1 – 4 days 0
20 SEP 2026Sun 20 Sep, 15:51 UTC39d ago
1 halved by day 3 7.9 days 1
13 SEP 2026Sun 13 Sep, 13:00 UTC46d ago
3 halved by day 4 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Fudge PvE Testserver, which rules and settings apply?

The name of Fudge PvE Testserver does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fudge PvE Testserver?

Fudge PvE Testserver runs a procedural map of size 4,250 with seed 128664991, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Fudge PvE Testserver filed under?

Filed under these Rust Server Index lists is Fudge PvE Testserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Fudge PvE Testserver?

Filed under these tags, as published by Fudge PvE Testserver and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): Build on file: 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Fudge PvE Testserver when wipe day comes?

The average peak across its recent wipes is 3 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Fudge PvE Testserver follow?

There is no next wipe to predict for Fudge PvE Testserver, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 18 days 16 hours.

Population

What position does Fudge PvE Testserver hold among Rust servers?

Filed under rankings: #13,075 for Fudge PvE Testserver on seven-day player hours, top 60% overall.

How many players are on Fudge PvE Testserver at the moment?

At present Fudge PvE Testserver is offline; its last sighting was 11 days 7 hours ago.

Server facts

What Rust version is Fudge PvE Testserver on?

Rust network protocol 2634 and build 166586, on Windows, is what Fudge PvE Testserver runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Fudge PvE Testserver reachable, and does it stay up?

As of now Fudge PvE Testserver is offline, with its last appearance 11 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of Fudge PvE Testserver?

No region is published by Fudge PvE Testserver. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.32.245.243:28317.

Connecting

How can you connect to Fudge PvE Testserver?

Enter client.connect 213.32.245.243:28317 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://fudgegaming.dk/.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players 0 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build Build on file: 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.