Fudge PvE Testserver
Offline 213.32.245.243:28317 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 29%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 12:08 UTC15d ago |
1 | – | running | 0 |
10 OCT 2026Sat 10 Oct, 23:59 UTC18d ago |
4 | held half | 3.5 days | 4 |
10 OCT 2026Sat 10 Oct, 00:12 UTC19d ago |
5 | – | 1 days | 3 |
5 OCT 2026Mon 5 Oct, 02:01 UTC24d ago |
4 | held half | 4.9 days | 2 |
2 OCT 2026Fri 2 Oct, 12:05 UTC27d ago |
4+1 queue | held half | 2.6 days | 1 |
28 SEP 2026Mon 28 Sep, 12:43 UTC31d ago |
1 | – | 4 days | 0 |
20 SEP 2026Sun 20 Sep, 15:51 UTC39d ago |
1 | halved by day 3 | 7.9 days | 1 |
13 SEP 2026Sun 13 Sep, 13:00 UTC46d ago |
3 | halved by day 4 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Fudge PvE Testserver, which rules and settings apply?
The name of Fudge PvE Testserver does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Fudge PvE Testserver?
Fudge PvE Testserver runs a procedural map of size 4,250 with seed 128664991, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is Fudge PvE Testserver filed under?
Filed under these Rust Server Index lists is Fudge PvE Testserver: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Fudge PvE Testserver?
Filed under these tags, as published by Fudge PvE Testserver and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): Build on file: 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Fudge PvE Testserver when wipe day comes?
The average peak across its recent wipes is 3 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does Fudge PvE Testserver follow?
There is no next wipe to predict for Fudge PvE Testserver, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 18 days 16 hours.
Population
What position does Fudge PvE Testserver hold among Rust servers?
Filed under rankings: #13,075 for Fudge PvE Testserver on seven-day player hours, top 60% overall.
How many players are on Fudge PvE Testserver at the moment?
At present Fudge PvE Testserver is offline; its last sighting was 11 days 7 hours ago.
Server facts
What Rust version is Fudge PvE Testserver on?
Rust network protocol 2634 and build 166586, on Windows, is what Fudge PvE Testserver runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Fudge PvE Testserver reachable, and does it stay up?
As of now Fudge PvE Testserver is offline, with its last appearance 11 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of Fudge PvE Testserver?
No region is published by Fudge PvE Testserver. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.32.245.243:28317.
Connecting
How can you connect to Fudge PvE Testserver?
Enter client.connect 213.32.245.243:28317 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://fudgegaming.dk/.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.