4Netplayers Rust Server probe 1
Offline 213.202.205.22:30700 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On 4Netplayers Rust Server probe 1, which rules and settings apply?
The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 runs a procedural map, which the game generates.
Tags and filters
Where does 4Netplayers Rust Server probe 1 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 4Netplayers Rust Server probe 1: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for 4Netplayers Rust Server probe 1?
These are the tags 4Netplayers Rust Server probe 1 publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does 4Netplayers Rust Server probe 1 wipe?
Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server probe 1's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 50 days 6 hours.
Players and ranking
How is 4Netplayers Rust Server probe 1 ranked compared with the rest?
On player hours over seven days, 4Netplayers Rust Server probe 1 takes #15,490, within the top 70% of ranked servers.
Is 4Netplayers Rust Server probe 1 quiet or crowded?
The last check found 4Netplayers Rust Server probe 1 offline, last seen 42 days 23 hours ago.
Operator and status
Which Rust build is 4Netplayers Rust Server probe 1 running?
Rust network protocol 2633 and build 163794 on Linux is what you will find on 4Netplayers Rust Server probe 1. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of 4Netplayers Rust Server probe 1?
The server is down at this moment; the last sighting of 4Netplayers Rust Server probe 1 was 42 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 213.202.205.22:30700.
How to join
What steps lead onto 4Netplayers Rust Server probe 1?
If you would rather use the console, press F1 in Rust and enter client.connect 213.202.205.22:30700. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.