Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers42,065 players106 fresh wipes

Call no.15339 Off the shelf · offline

My Untitled Rust Server

Offline 213.176.77.146:28915 checked 8d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped21 OCT2026 · 8d 23h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 01:54 UTC9d ago
0 – running 0
19 OCT 2026Mon 19 Oct, 12:49 UTC10d ago
0 – 1.5 days 0
15 OCT 2026Thu 15 Oct, 19:09 UTC14d ago
0 – 3.7 days 0
8 OCT 2026Thu 8 Oct, 20:29 UTC21d ago
0 – 6.9 days 0
7 OCT 2026Wed 7 Oct, 17:29 UTC22d ago
0 – 1.1 days 0
6 OCT 2026Tue 6 Oct, 17:54 UTC23d ago
0 – 1 days 0
4 OCT 2026Sun 4 Oct, 15:39 UTC25d ago
0 – 2.1 days 0
4 OCT 2026Sun 4 Oct, 06:51 UTC25d ago
0 – 0.4 days 0
2 OCT 2026Fri 2 Oct, 04:50 UTC27d ago
0 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On My Untitled Rust Server, which rules and settings apply?

No gather rate appears in the name My Untitled Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.

What is the map on My Untitled Rust Server?

Generated by the game, the map is procedural on My Untitled Rust Server.

Lists and filters

Which lists and filters on Rust Server Index is My Untitled Rust Server filed under?

Filed under these Rust Server Index lists is My Untitled Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to My Untitled Rust Server, and what do they stand for?

These are the tags My Untitled Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on My Untitled Rust Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is My Untitled Rust Server wiped, and on what schedule?

There is no next wipe to predict for My Untitled Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 23 hours is when its current world was made.

Population

How is My Untitled Rust Server ranked compared with the rest?

The seven-day player-hours ranking places My Untitled Rust Server at #15,339, among the top 69% of ranked servers.

Is My Untitled Rust Server quiet or crowded?

The last check found My Untitled Rust Server offline, last seen 8 days 6 hours ago.

Server details

What Rust version is My Untitled Rust Server on?

Rust network protocol 2634 and build 167781, on Windows, is what My Untitled Rust Server runs. To join you need the same protocol; Steam handles the update.

Is My Untitled Rust Server reachable, and does it stay up?

The server is down at this moment; the last sighting of My Untitled Rust Server was 8 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 2 October 2026.

Which region is My Untitled Rust Server in?

My Untitled Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 213.176.77.146:28915.

How to join

What steps lead onto My Untitled Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 213.176.77.146:28915. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.