Rust Server IndexCard catalogue of Rust servers

Holdings11,745 servers55,760 players129 fresh wipes

Call no.6067 On the shelf · online

Server WorldHosts.fun

Online 213.152.43.100:28775 checked 5m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,067
top 27%
Last wipeWiped18 OCT2026 · 11d 8h ago
11d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.3 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 16:51 UTC11d ago
2 – running 1
2 OCT 2026Fri 2 Oct, 10:47 UTC27d ago
1 held half 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Server WorldHosts.fun run?

No gather rate appears in the name Server WorldHosts.fun. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Server WorldHosts.fun?

Server WorldHosts.fun runs a procedural map of size 3,000 with seed 1516584419, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Server WorldHosts.fun appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Server WorldHosts.fun: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Server WorldHosts.fun, and what do they stand for?

Filed under these tags, as published by Server WorldHosts.fun and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Server WorldHosts.fun?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 21 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is Server WorldHosts.fun wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Server WorldHosts.fun's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 11 days 8 hours.

Player counts

How is Server WorldHosts.fun ranked compared with the rest?

On player hours over seven days, Server WorldHosts.fun takes #6,067, within the top 27% of ranked servers.

How many players are on Server WorldHosts.fun at the moment?

Filed under live counts: Server WorldHosts.fun, 0 players on 100 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 21:00 UTC drew the highest average: 1 players.

Operator and status

What version does Server WorldHosts.fun use?

Rust network protocol 2635 and build 167781 on Linux is what you will find on Server WorldHosts.fun. Steam keeps your game updated, but the protocol must match for you to join.

Is Server WorldHosts.fun reachable, and does it stay up?

The server is live at this moment: Server WorldHosts.fun. The uptime it reports puts the last restart at about 6 days 11 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on Server WorldHosts.fun good?

Server fps held at 30 on average across the last 48 hours, never dropping below 30. The entity count reached 50,527, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,759 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Server WorldHosts.fun hosted?

Server WorldHosts.fun gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 213.152.43.100:28775.

How to join

What steps lead onto Server WorldHosts.fun?

Enter client.connect 213.152.43.100:28775 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://worldhosts.fun.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.