Rust Server IndexCard catalogue of Rust servers

Holdings11,641 servers44,965 players105 fresh wipes

Call no.14834 On the shelf · online

Raiders of the Deep

Online 213.133.102.113:28035 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#14,834
top 67%
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:57 UTC FW27d ago
1 – running 0
20 SEP 2026Sun 20 Sep, 19:55 UTC38d ago
2 held half 10.9 days 1
19 SEP 2026Sat 19 Sep, 17:10 UTC39d ago
4 – 1.1 days 1
17 SEP 2026Thu 17 Sep, 17:45 UTC41d ago
3 held half 2 days 2
16 SEP 2026Wed 16 Sep, 18:38 UTC42d ago
3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
108/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
147/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
45/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
18/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Raiders of the Deep run?

You will find no gather rate in the name of Raiders of the Deep. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Raiders of the Deep?

Custom map on Raiders of the Deep, with a published file you can download from this page. Size: 3,000.

Lists and filters

On Rust Server Index, which lists and filters carry Raiders of the Deep?

Filed under these Rust Server Index lists is Raiders of the Deep: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Raiders of the Deep?

Filed under these tags, as published by Raiders of the Deep and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Raiders of the Deep when wipe day comes?

The average peak across its recent wipes is 2 players. 22 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

When does Raiders of the Deep wipe?

Raiders of the Deep wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 27 days 14 hours.

Players and ranking

How is Raiders of the Deep ranked compared with the rest?

On player hours over seven days, Raiders of the Deep takes #14,834, within the top 67% of ranked servers.

How many players are on Raiders of the Deep at the moment?

Filed under live counts: Raiders of the Deep, 0 players on 40 slots at present. Averaged across seven days: 0 players, peaking at 2.

Server details

What version does Raiders of the Deep use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Raiders of the Deep. To join you need the same protocol; Steam handles the update.

Is Raiders of the Deep reachable, and does it stay up?

You will find Raiders of the Deep online as of now. About 1 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Raiders of the Deep perform?

Server fps held at 214 on average across the last 48 hours, never dropping below 165. Buildings, deployables and everything else in the world came to as many as 25,291 entities. Up to 2,908 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is Raiders of the Deep hosted?

No region is published by Raiders of the Deep. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 213.133.102.113:28035.

Joining the server

What steps lead onto Raiders of the Deep?

Two ways in. Type client.connect 213.133.102.113:28035 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://dauerdrauf.com/.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.