Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.9947 On the shelf · online

T&T | NoCraft | Loot • Recycle • Survive

Online 212.232.75.180:27013 checked 6m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,947
top 45%
Last wipeWiped18 OCT2026 · 11d 14h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 02:30 UTC11d ago
0 – running 0
3 OCT 2026Sat 3 Oct, 15:25 UTC26d ago
1 halved by day 2 14.5 days 0
2 OCT 2026Fri 2 Oct, 08:47 UTC27d ago
1 – 1.3 days 0
17 SEP 2026Thu 17 Sep, 16:22 UTC42d ago
3 halved by day 2 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does T&T | NoCraft | Loot • Recycle • Survive run?

You will find no gather rate in the name of T&T | NoCraft | Loot • Recycle • Survive. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on T&T | NoCraft | Loot • Recycle • Survive?

T&T | NoCraft | Loot • Recycle • Survive runs a procedural map of size 3,500 with seed 951471103, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is T&T | NoCraft | Loot • Recycle • Survive filed under?

Filed under these Rust Server Index lists is T&T | NoCraft | Loot • Recycle • Survive: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to T&T | NoCraft | Loot • Recycle • Survive, and what do they stand for?

These are the tags T&T | NoCraft | Loot • Recycle • Survive publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on T&T | NoCraft | Loot • Recycle • Survive?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 2.

How often is T&T | NoCraft | Loot • Recycle • Survive wiped, and on what schedule?

No next wipe can be predicted for T&T | NoCraft | Loot • Recycle • Survive: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 11 days 14 hours is when its current world was made.

Player counts

Where does T&T | NoCraft | Loot • Recycle • Survive sit in the rankings?

Filed under rankings: #9,947 for T&T | NoCraft | Loot • Recycle • Survive on seven-day player hours, top 45% overall.

What does the player count on T&T | NoCraft | Loot • Recycle • Survive look like?

T&T | NoCraft | Loot • Recycle • Survive is currently showing 0 players on 50 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Server facts

What Rust version is T&T | NoCraft | Loot • Recycle • Survive on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on T&T | NoCraft | Loot • Recycle • Survive. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of T&T | NoCraft | Loot • Recycle • Survive?

Right now T&T | NoCraft | Loot • Recycle • Survive is up and running. About 16 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does T&T | NoCraft | Loot • Recycle • Survive perform?

Averaged over the last 48 hours, server fps was 211, with a low of 182. Buildings, deployables and everything else in the world came to as many as 52,798 entities. Up to 2,264 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is T&T | NoCraft | Loot • Recycle • Survive hosted?

T&T | NoCraft | Loot • Recycle • Survive gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 212.232.75.180:27013.

Connecting

What steps lead onto T&T | NoCraft | Loot • Recycle • Survive?

If you would rather use the console, press F1 in Rust and enter client.connect 212.232.75.180:27013. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.