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Holdings11,848 servers93,384 players381 fresh wipes

Call no.EU1X1982 On the shelf · online

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 10m ago

Subjects 1. 1x 2. monthly wipes 3. vanilla4. oxide
Players now
4/ 300
1% full
7-day average
2
peak 10
Rank
#1,982
top 9% · #771 in EU
Last wipeWiped6 OCT2026 · 23d 8h ago
23d ago · monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap
3.8 daysbetween real wipes
wipe-day peak
11players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. in 7d 3hThu 5 Nov, 19:00 UTCFW
  2. in 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 07:01 UTC23d ago
9 – running 1
2 OCT 2026Fri 2 Oct, 11:29 UTC27d ago
13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
440/ 475
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average
252/ 300
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 166 on average
124/ 350
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
178/ 400
EU
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average
90/ 125
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 121 on average
136/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Magic World #1 - Long (Classic x1 | Vanilla)?

By its name, Magic World #1 - Long (Classic x1 | Vanilla) gathers at 1x. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on Magic World #1 - Long (Classic x1 | Vanilla)?

Size 4,500, seed 1615018777: the game generates the procedural map on Magic World #1 - Long (Classic x1 | Vanilla). You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Magic World #1 - Long (Classic x1 | Vanilla) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Magic World #1 - Long (Classic x1 | Vanilla): Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Which tags are attached to Magic World #1 - Long (Classic x1 | Vanilla), and what do they stand for?

These are the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp300 (Max players): Player cap: 300; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Europe is the region shown in the server browser; jp0 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day comes?

At their busiest, its recent wipes drew 11 players on average. 12 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is Magic World #1 - Long (Classic x1 | Vanilla) wiped, and on what schedule?

One wipe a month is all Magic World #1 - Long (Classic x1 | Vanilla) runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 23 days 8 hours. Filed in its tags: a monthly wipe schedule.

Player counts

How is Magic World #1 - Long (Classic x1 | Vanilla) ranked compared with the rest?

On seven-day player hours, Magic World #1 - Long (Classic x1 | Vanilla) takes #1,982 overall and #771 in Europe, within the top 9% of ranked servers.

How many players are on Magic World #1 - Long (Classic x1 | Vanilla) at the moment?

Filed under live counts: Magic World #1 - Long (Classic x1 | Vanilla), 4 players on 300 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 10. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 6 players.

Server details

What version does Magic World #1 - Long (Classic x1 | Vanilla) use?

Rust network protocol 2635 and build 168909, on Windows, is what Magic World #1 - Long (Classic x1 | Vanilla) runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Magic World #1 - Long (Classic x1 | Vanilla)?

You will find Magic World #1 - Long (Classic x1 | Vanilla) online as of now. About 13 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on Magic World #1 - Long (Classic x1 | Vanilla) good?

Server fps held at 32 on average across the last 48 hours, never dropping below 19. Buildings, deployables and everything else in the world came to as many as 226,993 entities. The peak memory figure stood at 5,317 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Magic World #1 - Long (Classic x1 | Vanilla)?

The EU tag places Magic World #1 - Long (Classic x1 | Vanilla), by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 212.22.93.15:28024.

Connecting

What steps lead onto Magic World #1 - Long (Classic x1 | Vanilla)?

Two ways in. Type client.connect 212.22.93.15:28024 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://magic-world.gamestores.app.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Filed under vanilla survival.
mp300
Max players Player cap: 300.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe Europe is the region shown in the server browser.

Other

jp0
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.