Rust Server IndexCard catalogue of Rust servers

Holdings11,895 servers92,684 players167 fresh wipes

Call no.2431 On the shelf · online

yaga test

Online 212.193.10.54:28015 checked 8m ago

Subjects 1. modded2. carbon
Players now
1/ 2000
0% full
7-day average
2
peak 4
Rank
#2,431
top 11%
Last wipeWiped3 OCT2026 · 24d 4h ago
24d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1,501players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1,501, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 15:19 UTC24d ago
1,501 – running 1
3 OCT 2026Sat 3 Oct, 03:55 UTC24d ago
1,501 – 0.5 days 0
2 OCT 2026Fri 2 Oct, 16:45 UTC25d ago
1,501 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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201/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
191/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
30/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
165/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
60/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on yaga test?

No gather rate appears in the name yaga test. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on yaga test?

Size 2,000, seed 12345: the game generates the procedural map on yaga test. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry yaga test?

Filed under these Rust Server Index lists is yaga test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on yaga test?

These are the tags yaga test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp2000 (Max players): The queue ceiling sits at 2,000; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on yaga test?

At their busiest, its recent wipes drew 1,501 players on average. 2 hours into the latest wipe, the crowd reached its peak.

How often is yaga test wiped, and on what schedule?

No next wipe can be predicted for yaga test: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 24 days 4 hours.

Player counts

How is yaga test ranked compared with the rest?

The seven-day player-hours ranking places yaga test at #2,431, among the top 11% of ranked servers.

Is yaga test quiet or crowded?

Filed under live counts: yaga test, 1 players on 2,000 slots at present. Filed under seven-day figures: an average of 2 players and a peak of 4. The busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Server facts

What version does yaga test use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on yaga test. To join you need the same protocol; Steam handles the update.

How reliable is yaga test, and is it online now?

You will find yaga test online as of now. About 5 days 7 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 2 October 2026.

How well does yaga test perform?

The last 48 hours give an average of 82 server fps and a floor of 32. The entity count reached 17,728, covering buildings, deployables and all else in the world. Memory use reached as much as 1,959 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is yaga test hosted?

There is no region on record for yaga test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.193.10.54:28015.

Connecting

What is the way onto yaga test?

If you would rather use the console, press F1 in Rust and enter client.connect 212.193.10.54:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp2000
Max players The queue ceiling sits at 2,000.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.