Penguin Paradise
Online 212.192.28.174:28019 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 08:20 UTC5d ago |
3 | – | running | 2 |
1 OCT 2026Thu 1 Oct, 18:09 UTC FW27d ago |
2 | held half | 22.6 days | 1 |
26 SEP 2026Sat 26 Sep, 23:47 UTC32d ago |
2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Penguin Paradise run?
You will find no gather rate in the name of Penguin Paradise. The server does not publish a group limit. The server runs hardcore, Facepunch's most difficult mode. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Penguin Paradise?
Size 6,000, procedural, generated by the game: that is the map on Penguin Paradise.
Tags and filters
On Rust Server Index, which lists and filters carry Penguin Paradise?
These lists on Rust Server Index take Penguin Paradise: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.
How should you read the tags listed for Penguin Paradise?
Filed under these tags, as published by Penguin Paradise and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset, hardcore; mp20 (Max players): 20 slots are available; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^h (Hardcore): Expect harsher survival and fewer helpers: this is Facepunch's hardcore mode; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on Penguin Paradise when wipe day comes?
Its recent wipes averaged 2 players at peak. The latest wipe peaked 41 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does Penguin Paradise follow?
No next wipe can be predicted for Penguin Paradise: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 14 hours.
Player counts
What position does Penguin Paradise hold among Rust servers?
On player hours over seven days, Penguin Paradise takes #6,022, within the top 27% of ranked servers.
How many players are on Penguin Paradise at the moment?
Filed under live counts: Penguin Paradise, 0 players on 20 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 01:00 UTC in the last 48 hours, averaging 2 players.
Server details
Which Rust build is Penguin Paradise running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Penguin Paradise. Steam keeps your game updated, but the protocol must match for you to join.
Is Penguin Paradise reachable, and does it stay up?
The server is live at this moment: Penguin Paradise. The uptime it reports puts the last restart at about 3 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 17 September 2026.
What is performance like on Penguin Paradise?
Averaged over the last 48 hours, server fps was 92, with a low of 48. The entity count reached 425,027, covering buildings, deployables and all else in the world. Up to 6,181 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of Penguin Paradise?
No region is published by Penguin Paradise. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.192.28.174:28019.
How to join
How can you connect to Penguin Paradise?
Two ways in. Type client.connect 212.192.28.174:28019 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0
Game
gmhardcore
mp20
ts0
v2635
cs168909
ptrak
$r?
Difficulty
^h
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.