Rust Server IndexCard catalogue of Rust servers

Holdings11,909 servers102,314 players409 fresh wipes

Call no.15222 Off the shelf · offline

BastionDEV [RELEASE]

Offline 212.112.119.248:28015 checked 28d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,222
top 64%
Last wipeWiped1 OCT2026 · 28d 8h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on BastionDEV [RELEASE]?

You will find no gather rate in the name of BastionDEV [RELEASE]. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on BastionDEV [RELEASE]?

A procedural map, generated by the game, is what BastionDEV [RELEASE] runs.

Lists and filters

Which lists and filters on Rust Server Index is BastionDEV [RELEASE] filed under?

The Rust Server Index lists that include BastionDEV [RELEASE] are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to BastionDEV [RELEASE], and what do they stand for?

These are the tags BastionDEV [RELEASE] publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166462 (Build): The game build here is 166462; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is BastionDEV [RELEASE] wiped, and on what schedule?

BastionDEV [RELEASE]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 8 hours is when its current world was made.

Player counts

What position does BastionDEV [RELEASE] hold among Rust servers?

On player hours over seven days, BastionDEV [RELEASE] takes #15,222, within the top 64% of ranked servers.

What does the player count on BastionDEV [RELEASE] look like?

Filed under offline: BastionDEV [RELEASE], last seen 28 days 8 hours ago.

Server facts

What Rust version is BastionDEV [RELEASE] on?

Rust network protocol 2634 and build 166462, on Windows, is what BastionDEV [RELEASE] runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of BastionDEV [RELEASE]?

The server is down at this moment; the last sighting of BastionDEV [RELEASE] was 28 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 1 October 2026.

Where in the world is BastionDEV [RELEASE] hosted?

BastionDEV [RELEASE] gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.112.119.248:28015.

Connecting

What is the way onto BastionDEV [RELEASE]?

Two ways in. Type client.connect 212.112.119.248:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166462
Build The game build here is 166462.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.