Rust Server IndexCard catalogue of Rust servers

Holdings11,887 servers99,467 players406 fresh wipes

Call no.15347 Off the shelf · offline

Server_217_DevBlog

Offline 212.110.152.61:28015 checked 9d ago

Subjects 1. modded
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,347
top 70%
Last wipeWiped29 SEP2026 · 30d 6h ago
30d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 SEP 2026Tue 29 Sep, 11:00 UTC30d ago
0 – running 0
27 SEP 2026Sun 27 Sep, 14:27 UTC32d ago
0 – 1.9 days 0
26 SEP 2026Sat 26 Sep, 13:24 UTC33d ago
0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
162/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
191/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
96/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
234/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
349/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Server_217_DevBlog, which rules and settings apply?

You will find no gather rate in the name of Server_217_DevBlog. The server does not publish a group limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on Server_217_DevBlog?

A procedural map, generated by the game, is what Server_217_DevBlog runs.

Lists and filters

Where does Server_217_DevBlog appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Server_217_DevBlog: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded.

What is meant by the tags on Server_217_DevBlog?

These are the tags Server_217_DevBlog publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; v2183 (Protocol): The protocol is 2183; older or newer clients cannot join; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; modded (Modded): Plugins or changed settings put this under Modded; h5e7466bf (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Server_217_DevBlog?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does Server_217_DevBlog follow?

There is no next wipe to predict for Server_217_DevBlog, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 30 days 6 hours.

Population

What position does Server_217_DevBlog hold among Rust servers?

On player hours over seven days, Server_217_DevBlog takes #15,347, within the top 70% of ranked servers.

Is Server_217_DevBlog quiet or crowded?

At present Server_217_DevBlog is offline; its last sighting was 9 days 6 hours ago.

Operator and status

What version does Server_217_DevBlog use?

Rust network protocol 2183 on Windows is what you will find on Server_217_DevBlog. To join you need the same protocol; Steam handles the update.

How reliable is Server_217_DevBlog, and is it online now?

Last seen 9 days 6 hours ago, Server_217_DevBlog is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 26 September 2026 it was first seen by Rust Server Index.

Where in the world is Server_217_DevBlog hosted?

Server_217_DevBlog gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 212.110.152.61:28015.

Connecting

What steps lead onto Server_217_DevBlog?

Two ways in. Type client.connect 212.110.152.61:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
v2183
Protocol The protocol is 2183; older or newer clients cannot join.

Mods and access

oxide
Oxide Oxide, also known as uMod, provides the plugin framework.
modded
Modded Plugins or changed settings put this under Modded.

Other

h5e7466bf
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.
stok
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.