Server_217_DevBlog
Offline 212.110.152.61:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 SEP 2026Tue 29 Sep, 11:00 UTC30d ago |
0 | – | running | 0 |
27 SEP 2026Sun 27 Sep, 14:27 UTC32d ago |
0 | – | 1.9 days | 0 |
26 SEP 2026Sat 26 Sep, 13:24 UTC33d ago |
0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Server_217_DevBlog, which rules and settings apply?
You will find no gather rate in the name of Server_217_DevBlog. The server does not publish a group limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Server_217_DevBlog?
A procedural map, generated by the game, is what Server_217_DevBlog runs.
Lists and filters
Where does Server_217_DevBlog appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Server_217_DevBlog: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded.
What is meant by the tags on Server_217_DevBlog?
These are the tags Server_217_DevBlog publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; v2183 (Protocol): The protocol is 2183; older or newer clients cannot join; oxide (Oxide): Oxide, also known as uMod, provides the plugin framework; modded (Modded): Plugins or changed settings put this under Modded; h5e7466bf (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Server_217_DevBlog?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does Server_217_DevBlog follow?
There is no next wipe to predict for Server_217_DevBlog, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 30 days 6 hours.
Population
What position does Server_217_DevBlog hold among Rust servers?
On player hours over seven days, Server_217_DevBlog takes #15,347, within the top 70% of ranked servers.
Is Server_217_DevBlog quiet or crowded?
At present Server_217_DevBlog is offline; its last sighting was 9 days 6 hours ago.
Operator and status
What version does Server_217_DevBlog use?
Rust network protocol 2183 on Windows is what you will find on Server_217_DevBlog. To join you need the same protocol; Steam handles the update.
How reliable is Server_217_DevBlog, and is it online now?
Last seen 9 days 6 hours ago, Server_217_DevBlog is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 26 September 2026 it was first seen by Rust Server Index.
Where in the world is Server_217_DevBlog hosted?
Server_217_DevBlog gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 212.110.152.61:28015.
Connecting
What steps lead onto Server_217_DevBlog?
Two ways in. Type client.connect 212.110.152.61:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.