Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers61,057 players178 fresh wipes

Call no.15502 Off the shelf · offline

MonkeyCode Test Server

Offline 212.107.28.58:28015 checked 43d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,502
no region published
Last wipeWiped4 SEP2026 · 55d 23h ago
55d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On MonkeyCode Test Server, which rules and settings apply?

The name of MonkeyCode Test Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on MonkeyCode Test Server?

MonkeyCode Test Server runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is MonkeyCode Test Server filed under?

These lists on Rust Server Index take MonkeyCode Test Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for MonkeyCode Test Server?

These are the tags MonkeyCode Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162929 (Build): The game build here is 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is MonkeyCode Test Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of MonkeyCode Test Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 55 days 23 hours.

Players and ranking

Where does MonkeyCode Test Server sit in the rankings?

On player hours over seven days, MonkeyCode Test Server takes #15,502, within the top – of ranked servers.

What does the player count on MonkeyCode Test Server look like?

At present MonkeyCode Test Server is offline; its last sighting was 43 days 7 hours ago.

Server details

What version does MonkeyCode Test Server use?

Rust network protocol 2633 and build 162929 on Linux is what you will find on MonkeyCode Test Server. Steam keeps your game updated, but the protocol must match for you to join.

Is MonkeyCode Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of MonkeyCode Test Server was 43 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 September 2026.

Which region is MonkeyCode Test Server in?

No region is published by MonkeyCode Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 212.107.28.58:28015.

How to join

What steps lead onto MonkeyCode Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 212.107.28.58:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs162929
Build The game build here is 162929.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.