Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers50,964 players104 fresh wipes

Call no.15269 On the shelf · online

EU | AtomicHost Build Server

Online 212.105.147.238:25737 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipeWiped8 OCT2026 · 21d 5h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 17:38 UTC21d ago
2 – running 0
5 OCT 2026Mon 5 Oct, 00:00 UTC25d ago
1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 55/ 999
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0/ 100
EU
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6/ 100
EU
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3/ 150
EU
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2/ 50
EU
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4/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does EU | AtomicHost Build Server run?

The name of EU | AtomicHost Build Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on EU | AtomicHost Build Server?

Generated by the game, the procedural map of EU | AtomicHost Build Server has size 6,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

On Rust Server Index, which lists and filters carry EU | AtomicHost Build Server?

Filed under these Rust Server Index lists is EU | AtomicHost Build Server: Rust servers filed under Europe, Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for EU | AtomicHost Build Server?

Filed under these tags, as published by EU | AtomicHost Build Server and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on EU | AtomicHost Build Server when wipe day comes?

The average peak across its recent wipes is 2 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does EU | AtomicHost Build Server follow?

EU | AtomicHost Build Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 5 hours is when its current world was made.

Population

What position does EU | AtomicHost Build Server hold among Rust servers?

On player hours over seven days, EU | AtomicHost Build Server takes #15,269, within the top 69% of ranked servers.

How many players are on EU | AtomicHost Build Server at the moment?

EU | AtomicHost Build Server is currently showing 0 players on 150 slots. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is EU | AtomicHost Build Server on?

Rust network protocol 2635 and build 168909, on Linux, is what EU | AtomicHost Build Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is EU | AtomicHost Build Server, and is it online now?

Right now EU | AtomicHost Build Server is up and running. About 33 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 4 October 2026.

Is the performance on EU | AtomicHost Build Server good?

Server fps held at 232 on average across the last 48 hours, never dropping below 157. Buildings, deployables and everything else in the world came to as many as 114,455 entities. The peak memory figure stood at 3,600 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of EU | AtomicHost Build Server?

The name of EU | AtomicHost Build Server points to Europe, though no region tag is published. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 212.105.147.238:25737.

Connecting

How can you connect to EU | AtomicHost Build Server?

Two ways in. Type client.connect 212.105.147.238:25737 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://atomichost.xyz/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.