Rust Server IndexCard catalogue of Rust servers

Holdings11,879 servers98,401 players400 fresh wipes

Call no.14712 Off the shelf · offline

Dev server

Offline 212.10.125.149:28015 checked 11d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,712
top 67%
Last wipeWiped2 OCT2026 · 26d 20h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep5 Oct11 Oct18 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 20:47 UTC26d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Dev server, which rules and settings apply?

The name of Dev server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Dev server?

A procedural map, generated by the game, is what Dev server runs.

Tags and filters

Where does Dev server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Dev server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Dev server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Dev server gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Dev server?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often is Dev server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Dev server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 20 hours is when its current world was made.

Players and ranking

What position does Dev server hold among Rust servers?

Filed under rankings: #14,712 for Dev server on seven-day player hours, top 67% overall.

How many players are on Dev server at the moment?

The last check found Dev server offline, last seen 11 days 21 hours ago.

Server details

Which Rust build is Dev server running?

Rust network protocol 2634 and build 166586 on Windows is what you will find on Dev server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Dev server?

As of now Dev server is offline, with its last appearance 11 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

Where in the world is Dev server hosted?

No region is published by Dev server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 212.10.125.149:28015.

Joining the server

What is the way onto Dev server?

Enter client.connect 212.10.125.149:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.