Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,237 players329 fresh wipes

Call no.15310 Off the shelf · offline

RandomRaids local test

Offline 212.0.206.109:28115 checked 5d ago

Subjects 1. modded2. oxide
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped18 OCT2026 · 11d 9h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RandomRaids local test?

The name of RandomRaids local test does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on RandomRaids local test?

Generated by the game, the map is procedural on RandomRaids local test.

Tags and filters

Which lists and filters on Rust Server Index is RandomRaids local test filed under?

Filed under these Rust Server Index lists is RandomRaids local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on RandomRaids local test?

The server's own tags are listed here, and the game's server browser reads them: RandomRaids local test gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does RandomRaids local test follow?

RandomRaids local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 9 hours is when its current world was made.

Population

Where does RandomRaids local test sit in the rankings?

On player hours over seven days, RandomRaids local test takes #15,310, within the top 69% of ranked servers.

What does the player count on RandomRaids local test look like?

The last check found RandomRaids local test offline, last seen 5 days 21 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

What version does RandomRaids local test use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on RandomRaids local test. To join you need the same protocol; Steam handles the update.

How reliable is RandomRaids local test, and is it online now?

As of now RandomRaids local test is offline, with its last appearance 5 days 21 hours ago. Uptime for the last 5 full days came to 0%, 0 hours out of 120. On 23 October 2026 it was first seen by Rust Server Index.

Where in the world is RandomRaids local test hosted?

RandomRaids local test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 212.0.206.109:28115.

How to join

What steps lead onto RandomRaids local test?

Enter client.connect 212.0.206.109:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.