private-homelab
Offline 211.230.217.86:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
9 OCT 2026Fri 9 Oct, 08:29 UTC20d ago |
0 | – | running | 0 |
8 OCT 2026Thu 8 Oct, 23:40 UTC20d ago |
0 | – | 0.4 days | 0 |
8 OCT 2026Thu 8 Oct, 06:44 UTC21d ago |
0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on private-homelab?
The name of private-homelab does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on private-homelab?
A procedural map, generated by the game, is what private-homelab runs.
Lists and filters
Where does private-homelab appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take private-homelab: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for private-homelab?
These are the tags private-homelab publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167231 (Build): It runs build 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at private-homelab?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
Which wipe timetable does private-homelab follow?
private-homelab wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 20 days 7 hours is when its current world was made.
Player counts
Where does private-homelab sit in the rankings?
The seven-day player-hours ranking places private-homelab at #15,891, among the top 72% of ranked servers.
What does the player count on private-homelab look like?
The last check found private-homelab offline, last seen 20 days 6 hours ago.
Server facts
What version does private-homelab use?
Rust network protocol 2634 and build 167231, on Linux, is what private-homelab runs. The protocol must match before you can join, and Steam takes care of updating it.
Is private-homelab reachable, and does it stay up?
As of now private-homelab is offline, with its last appearance 20 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of private-homelab?
There is no region on record for private-homelab; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 211.230.217.86:28015.
Joining the server
What is the way onto private-homelab?
Enter client.connect 211.230.217.86:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.