A Shockbyte Rust Server
Online 209.192.255.72:21849 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Shockbyte Rust Server, which rules and settings apply?
You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 4500. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is A Shockbyte Rust Server wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 23 hours is when its current world was made.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
On player hours over seven days, A Shockbyte Rust Server takes #7,649, within the top 34% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
Filed under live counts: A Shockbyte Rust Server, 0 players on 3 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 06:00 UTC drew the highest average: 1 players.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 5 days 2 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 15 October 2026.
How well does A Shockbyte Rust Server perform?
Server fps held at 188 on average across the last 48 hours, never dropping below 134. Buildings, deployables and everything else in the world came to as many as 49,995 entities. Memory use reached as much as 5,553 MB. A climbing entity count and low fps are felt by players as lag.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 209.192.255.72:21849.
Joining the server
What steps lead onto A Shockbyte Rust Server?
Enter client.connect 209.192.255.72:21849 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.