Rust Server IndexCard catalogue of Rust servers

Holdings11,795 servers71,386 players118 fresh wipes

Call no.15348 Off the shelf · offline

My Rust Server | ScalaCube

Offline 209.192.185.201:2115 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipeWiped10 OCT2026 · 18d 4h ago
18d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0002:0005:0009:0012:0016:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510022:0002:0005:0009:0012:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is My Rust Server | ScalaCube filed under?

The Rust Server Index lists that include My Rust Server | ScalaCube are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for My Rust Server | ScalaCube?

Filed under these tags, as published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does My Rust Server | ScalaCube wipe?

My Rust Server | ScalaCube's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 4 hours is when its current world was made.

Player counts

Where does My Rust Server | ScalaCube sit in the rankings?

Filed under rankings: #15,348 for My Rust Server | ScalaCube on seven-day player hours, top 69% overall.

How many players are on My Rust Server | ScalaCube at the moment?

Filed under offline: My Rust Server | ScalaCube, last seen 28 hours ago. 0 players is the average over the past seven days.

Server details

Which Rust build is My Rust Server | ScalaCube running?

Rust network protocol 2634 and build 167398, on Linux, is what My Rust Server | ScalaCube runs. To join you need the same protocol; Steam handles the update.

Is My Rust Server | ScalaCube reachable, and does it stay up?

As of now My Rust Server | ScalaCube is offline, with its last appearance 28 hours ago. The uptime it reports puts the last restart at about 16 days 22 hours ago. Of the last 7 full days, 161 of 168 hours were up, 96% of the time. On 10 October 2026 it was first seen by Rust Server Index.

What is performance like on My Rust Server | ScalaCube?

Averaged over the last 48 hours, server fps was 78, with a low of 62. Buildings, deployables and everything else in the world came to as many as 91,045 entities. The peak memory figure stood at 5,584 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of My Rust Server | ScalaCube?

There is no region on record for My Rust Server | ScalaCube; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 209.192.185.201:2115.

Connecting

What is the way onto My Rust Server | ScalaCube?

Two ways in. Type client.connect 209.192.185.201:2115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players 150 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.