Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers44,124 players102 fresh wipes

Call no.3X14222 Off the shelf · offline

RustyJay | 3x | Mymini | Buildable Deep Sea

Offline 209.147.107.30:36747 checked 1d ago

Subjects 1. 3x 2. modded3. carbon
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,222
top 64%
Last wipeWiped1 OCT2026 · 26d 8h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average
8/ 100
EU5X
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1EU · groups of 48+ · 5x · weekly · 2 on average
2/ 100
EU5X
[PVE]AMIGOS X5EU · groups of 10+ · 5x · biweekly · 1 on average
0/ 100
EU 77/ 999
NA 155/ 999
OC 51/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RustyJay | 3x | Mymini | Buildable Deep Sea run?

Filed under gather rates: 3x, as the name of RustyJay | 3x | Mymini | Buildable Deep Sea states. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on RustyJay | 3x | Mymini | Buildable Deep Sea?

RustyJay | 3x | Mymini | Buildable Deep Sea runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is RustyJay | 3x | Mymini | Buildable Deep Sea filed under?

The Rust Server Index lists that include RustyJay | 3x | Mymini | Buildable Deep Sea are 3x Rust servers, filed, Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

Which tags are attached to RustyJay | 3x | Mymini | Buildable Deep Sea, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustyJay | 3x | Mymini | Buildable Deep Sea gives gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does RustyJay | 3x | Mymini | Buildable Deep Sea follow?

The record holds too few of RustyJay | 3x | Mymini | Buildable Deep Sea's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 8 hours.

Population

Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?

Filed under rankings: #14,222 for RustyJay | 3x | Mymini | Buildable Deep Sea on seven-day player hours, top 64% overall.

How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea at the moment?

The last check found RustyJay | 3x | Mymini | Buildable Deep Sea offline, last seen 29 hours ago. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Operator and status

Which Rust build is RustyJay | 3x | Mymini | Buildable Deep Sea running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on RustyJay | 3x | Mymini | Buildable Deep Sea. To join you need the same protocol; Steam handles the update.

Is RustyJay | 3x | Mymini | Buildable Deep Sea reachable, and does it stay up?

As of now RustyJay | 3x | Mymini | Buildable Deep Sea is offline, with its last appearance 29 hours ago. It was up 0 of 24 hours in the last 1 full day, or 0% of the time. On 26 October 2026 it was first seen by Rust Server Index.

Which region is RustyJay | 3x | Mymini | Buildable Deep Sea in?

No region is published by RustyJay | 3x | Mymini | Buildable Deep Sea. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 209.147.107.30:36747.

Joining the server

What steps lead onto RustyJay | 3x | Mymini | Buildable Deep Sea?

If you would rather use the console, press F1 in Rust and enter client.connect 209.147.107.30:36747. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.