Rust Server IndexCard catalogue of Rust servers

Holdings11,610 servers35,756 players67 fresh wipes

Call no.3X14731 Off the shelf · offline

RustyJay | 3x | Mymini | Buildable Deep Sea

Offline 209.147.107.30:28015 checked 1d ago

Subjects 1. 3x 2. modded3. carbon
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,731
top 66%
Last wipeWiped1 OCT2026 · 26d 12h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040017:0018:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:36 UTC FW26d ago
1 – running 0
22 SEP 2026Tue 22 Sep, 23:08 UTC35d ago
2 held half 8.8 days 1
19 SEP 2026Sat 19 Sep, 01:37 UTC39d ago
1 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average
9/ 100
EU5X
SEED RUST X5 | NOLIMIT | BOOST FPS | BUILD DEEP SEA | WIPE 27.1EU · groups of 48+ · 5x · weekly · 2 on average
2/ 100
EU5X
[PVE]AMIGOS X5EU · groups of 10+ · 5x · biweekly · 1 on average
1/ 100
EU 29/ 999
NA 98/ 999
OC 58/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustyJay | 3x | Mymini | Buildable Deep Sea, which rules and settings apply?

By its name, RustyJay | 3x | Mymini | Buildable Deep Sea gathers at 3x. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustyJay | 3x | Mymini | Buildable Deep Sea?

Size 4,050, seed 6452317: the game generates the procedural map on RustyJay | 3x | Mymini | Buildable Deep Sea. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does RustyJay | 3x | Mymini | Buildable Deep Sea appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RustyJay | 3x | Mymini | Buildable Deep Sea: 3x Rust servers, filed, Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

What is meant by the tags on RustyJay | 3x | Mymini | Buildable Deep Sea?

The server's own tags are listed here, and the game's server browser reads them: RustyJay | 3x | Mymini | Buildable Deep Sea gives gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on RustyJay | 3x | Mymini | Buildable Deep Sea when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is RustyJay | 3x | Mymini | Buildable Deep Sea wiped, and on what schedule?

No next wipe can be predicted for RustyJay | 3x | Mymini | Buildable Deep Sea: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 12 hours.

Players and ranking

Where does RustyJay | 3x | Mymini | Buildable Deep Sea sit in the rankings?

Filed under rankings: #14,731 for RustyJay | 3x | Mymini | Buildable Deep Sea on seven-day player hours, top 66% overall.

How many players are on RustyJay | 3x | Mymini | Buildable Deep Sea at the moment?

The last check found RustyJay | 3x | Mymini | Buildable Deep Sea offline, last seen 33 hours ago. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 21:00 UTC drew the highest average: 0 players.

Operator and status

What version does RustyJay | 3x | Mymini | Buildable Deep Sea use?

Rust network protocol 2635 and build 168909, on Windows, is what RustyJay | 3x | Mymini | Buildable Deep Sea runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustyJay | 3x | Mymini | Buildable Deep Sea, and is it online now?

The server is down at this moment; the last sighting of RustyJay | 3x | Mymini | Buildable Deep Sea was 33 hours ago. Its reported uptime gives the last restart as roughly 1 hours ago. Uptime for the last 7 full days came to 3%, 5 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on RustyJay | 3x | Mymini | Buildable Deep Sea?

The last 48 hours give an average of 149 server fps and a floor of 18. Buildings, deployables and everything else in the world came to as many as 95,326 entities. Up to 1,844 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is RustyJay | 3x | Mymini | Buildable Deep Sea in?

RustyJay | 3x | Mymini | Buildable Deep Sea gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 209.147.107.30:28015.

Connecting

How can you connect to RustyJay | 3x | Mymini | Buildable Deep Sea?

Enter client.connect 209.147.107.30:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players 150 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.