Rust Server IndexCard catalogue of Rust servers

Holdings11,628 servers32,585 players70 fresh wipes

Call no.NA15341 Off the shelf · offline

[US] Bluezone101

Offline NA 209.126.2.184:28038 checked 1d ago

Subjects 1. monthly wipes 2. modded3. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69% · #1513 in NA
Last wipeWiped21 OCT2026 · 7d 13h ago
7d ago · monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608007:0008:0009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap
19.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 12hThu 5 Nov, 19:00 UTCFW
  2. in 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 16:57 UTC7d ago
1 – running 1
1 OCT 2026Thu 1 Oct, 22:22 UTC FW27d ago
0 – 19.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [US] Bluezone101?

No gather rate appears in the name [US] Bluezone101. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [US] Bluezone101?

Size 4,250, seed 330014502: the game generates the procedural map on [US] Bluezone101. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry [US] Bluezone101?

These lists on Rust Server Index take [US] Bluezone101: Tutorial servers, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is meant by the tags on [US] Bluezone101?

The server's own tags are listed here, and the game's server browser reads them: [US] Bluezone101 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on [US] Bluezone101 when wipe day comes?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [US] Bluezone101 follow?

The only wipe on [US] Bluezone101 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 7 days 13 hours. Filed in its tags: a monthly wipe schedule.

Players and ranking

What position does [US] Bluezone101 hold among Rust servers?

The seven-day player-hours ranking places [US] Bluezone101 at #15,341 and #1,513 in North America, among the top 69% of ranked servers.

How many players are on [US] Bluezone101 at the moment?

At present [US] Bluezone101 is offline; its last sighting was 42 hours ago. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is [US] Bluezone101 running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [US] Bluezone101. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [US] Bluezone101?

Last seen 42 hours ago, [US] Bluezone101 is offline right now. Its reported uptime gives the last restart as roughly 4 minutes ago. Uptime for the last 7 full days came to 79%, 132 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

Is the performance on [US] Bluezone101 good?

Averaged over the last 48 hours, server fps was 40, with a low of 19. Buildings, deployables and everything else in the world came to as many as 46,938 entities. Up to 3,981 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is [US] Bluezone101 in?

The NA tag places [US] Bluezone101, by its own listing, in North America. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 209.126.2.184:28038.

Connecting

How can you connect to [US] Bluezone101?

Two ways in. Type client.connect 209.126.2.184:28038 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon The Carbon plugin framework runs here.

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.