Rust Server IndexCard catalogue of Rust servers

Holdings11,756 servers64,636 players196 fresh wipes

Call no.11513 On the shelf · online

Cynic Custom Vehicles - dev

Online 208.88.69.29:28060 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,513
top 52%
Last wipeWiped25 OCT2026 · 4d 11h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Cynic Custom Vehicles - dev?

No gather rate appears in the name Cynic Custom Vehicles - dev. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Cynic Custom Vehicles - dev?

Generated by the game, the procedural map of Cynic Custom Vehicles - dev has size 3,000 and seed 7331. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does Cynic Custom Vehicles - dev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Cynic Custom Vehicles - dev: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Cynic Custom Vehicles - dev, and what do they stand for?

These are the tags Cynic Custom Vehicles - dev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; osmium (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is Cynic Custom Vehicles - dev wiped, and on what schedule?

Cynic Custom Vehicles - dev's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 11 hours is when its current world was made.

Population

What position does Cynic Custom Vehicles - dev hold among Rust servers?

On player hours over seven days, Cynic Custom Vehicles - dev takes #11,513, within the top 52% of ranked servers.

Is Cynic Custom Vehicles - dev quiet or crowded?

Cynic Custom Vehicles - dev is currently showing 0 players on 10 slots. The seven-day average is 0 players; the peak reached 1.

Server details

What version does Cynic Custom Vehicles - dev use?

Rust network protocol 2635 and build 168909, on Linux, is what Cynic Custom Vehicles - dev runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Cynic Custom Vehicles - dev?

Right now Cynic Custom Vehicles - dev is up and running. About 4 days 9 hours ago, by its own uptime figure, is when it last restarted. It was up 71 of 72 hours across the last 3 full days, or 99% of the time. On 25 October 2026 it was first seen by Rust Server Index.

Is the performance on Cynic Custom Vehicles - dev good?

Averaged over the last 48 hours, server fps was 217, with a low of 87. The entity count reached 49,009, covering buildings, deployables and all else in the world. Memory use reached as much as 6,231 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Cynic Custom Vehicles - dev?

No region is published by Cynic Custom Vehicles - dev. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 208.88.69.29:28060.

Connecting

How can you connect to Cynic Custom Vehicles - dev?

If you would rather use the console, press F1 in Rust and enter client.connect 208.88.69.29:28060. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,osmium

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Other

osmium
Custom tag A custom tag: set by the owner or a plugin, not by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.