Rust Server IndexCard catalogue of Rust servers

Holdings11,777 servers67,749 players194 fresh wipes

Call no.15848 Off the shelf · offline

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 20d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipeWiped8 OCT2026 · 20d 22h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on osmium dev render-c (local)?

The name of osmium dev render-c (local) does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on osmium dev render-c (local)?

Generated by the game, the map is procedural on osmium dev render-c (local).

Lists and filters

Where does osmium dev render-c (local) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include osmium dev render-c (local) are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to osmium dev render-c (local), and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: osmium dev render-c (local) gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does osmium dev render-c (local) follow?

osmium dev render-c (local)'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 22 hours.

Population

Where does osmium dev render-c (local) sit in the rankings?

Filed under rankings: #15,848 for osmium dev render-c (local) on seven-day player hours, top 72% overall.

Is osmium dev render-c (local) quiet or crowded?

The last check found osmium dev render-c (local) offline, last seen 20 days 22 hours ago.

Server details

Which Rust build is osmium dev render-c (local) running?

Rust network protocol 2634 and build 167231, on Linux, is what osmium dev render-c (local) runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of osmium dev render-c (local)?

As of now osmium dev render-c (local) is offline, with its last appearance 20 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 8 October 2026.

Where in the world is osmium dev render-c (local) hosted?

No region is published by osmium dev render-c (local). Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 208.88.69.27:28990.

Connecting

What steps lead onto osmium dev render-c (local)?

If you would rather use the console, press F1 in Rust and enter client.connect 208.88.69.27:28990. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.