Rust Server IndexCard catalogue of Rust servers

Holdings11,612 servers36,584 players70 fresh wipes

Call no.15880 Off the shelf · offline

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 20d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,880
top 72%
Last wipeWiped8 OCT2026 · 20d 20h ago
20d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on osmium dev osmw-bridge (local)?

The name of osmium dev osmw-bridge (local) does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on osmium dev osmw-bridge (local)?

A procedural map, generated by the game, is what osmium dev osmw-bridge (local) runs.

Lists and filters

On Rust Server Index, which lists and filters carry osmium dev osmw-bridge (local)?

Filed under these Rust Server Index lists is osmium dev osmw-bridge (local): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to osmium dev osmw-bridge (local), and what do they stand for?

These are the tags osmium dev osmw-bridge (local) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167231 (Build): It runs build 167231; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is osmium dev osmw-bridge (local) wiped, and on what schedule?

osmium dev osmw-bridge (local)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 20 hours.

Players and ranking

Where does osmium dev osmw-bridge (local) sit in the rankings?

On player hours over seven days, osmium dev osmw-bridge (local) takes #15,880, within the top 72% of ranked servers.

Is osmium dev osmw-bridge (local) quiet or crowded?

Filed under offline: osmium dev osmw-bridge (local), last seen 20 days 20 hours ago.

Operator and status

Which Rust build is osmium dev osmw-bridge (local) running?

Rust network protocol 2634 and build 167231 on Linux is what you will find on osmium dev osmw-bridge (local). Steam keeps your game updated, but the protocol must match for you to join.

Is osmium dev osmw-bridge (local) reachable, and does it stay up?

As of now osmium dev osmw-bridge (local) is offline, with its last appearance 20 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 8 October 2026.

Where in the world is osmium dev osmw-bridge (local) hosted?

osmium dev osmw-bridge (local) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 208.88.69.27:28877.

Joining the server

What steps lead onto osmium dev osmw-bridge (local)?

If you would rather use the console, press F1 in Rust and enter client.connect 208.88.69.27:28877. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167231
Build It runs build 167231.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.