osmium dev rel044-contracts (local)
Offline 208.88.69.27:28870 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 18:39 UTC6d ago |
0 | – | running | 0 |
22 OCT 2026Thu 22 Oct, 04:19 UTC6d ago |
0 | – | 0.6 days | 0 |
10 OCT 2026Sat 10 Oct, 02:49 UTC18d ago |
0 | – | 12.1 days | 0 |
8 OCT 2026Thu 8 Oct, 11:12 UTC20d ago |
0 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on osmium dev rel044-contracts (local)?
You will find no gather rate in the name of osmium dev rel044-contracts (local). 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on osmium dev rel044-contracts (local)?
A procedural map, generated by the game, is what osmium dev rel044-contracts (local) runs.
Tags and filters
Where does osmium dev rel044-contracts (local) appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take osmium dev rel044-contracts (local): Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to osmium dev rel044-contracts (local), and what do they stand for?
Filed under these tags, as published by osmium dev rel044-contracts (local) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): The game build here is 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; osmium (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How does a wipe day run on osmium dev rel044-contracts (local)?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
How often is osmium dev rel044-contracts (local) wiped, and on what schedule?
There is no next wipe to predict for osmium dev rel044-contracts (local), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days 4 hours.
Players and ranking
Where does osmium dev rel044-contracts (local) sit in the rankings?
On player hours over seven days, osmium dev rel044-contracts (local) takes #15,344, within the top 69% of ranked servers.
How many players are on osmium dev rel044-contracts (local) at the moment?
At present osmium dev rel044-contracts (local) is offline; its last sighting was 6 days 4 hours ago. Filed under seven-day average: 0 players.
Server facts
Which Rust build is osmium dev rel044-contracts (local) running?
Rust network protocol 2634 and build 167231 on Linux is what you will find on osmium dev rel044-contracts (local). The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of osmium dev rel044-contracts (local)?
As of now osmium dev rel044-contracts (local) is offline, with its last appearance 6 days 4 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. The earliest sighting at Rust Server Index is 8 October 2026.
What is the location of osmium dev rel044-contracts (local)?
There is no region on record for osmium dev rel044-contracts (local); it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 208.88.69.27:28870.
How to join
What is the way onto osmium dev rel044-contracts (local)?
Two ways in. Type client.connect 208.88.69.27:28870 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Other
osmium
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.