Rust Server IndexCard catalogue of Rust servers

Holdings11,844 servers83,167 players280 fresh wipes

Call no.15955 Off the shelf · offline

№[7] D2S DEAD EARTH Test Server 1

Offline 208.52.153.33:30015 checked 22d ago

Subjects 1. monthly wipes 2. vanilla3. modded4. oxide
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,955
top 72%
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 4hThu 5 Nov, 19:00 UTCFW
  2. in 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:51 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA
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7/ 200
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
8/ 50
EU
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
8/ 40
EU
[EU]FreeFields/Creative/Building/SandboxEU · groups of 8+ · monthly · 2 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does №[7] D2S DEAD EARTH Test Server 1 run?

No gather rate appears in the name №[7] D2S DEAD EARTH Test Server 1. The default group limit of 8 players applies. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on №[7] D2S DEAD EARTH Test Server 1?

Size 4,000, seed 15565093: the game generates the procedural map on №[7] D2S DEAD EARTH Test Server 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is №[7] D2S DEAD EARTH Test Server 1 filed under?

These lists on Rust Server Index take №[7] D2S DEAD EARTH Test Server 1: Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C and Roleplay servers, filed under RP. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for №[7] D2S DEAD EARTH Test Server 1?

The server's own tags are listed here, and the game's server browser reads them: №[7] D2S DEAD EARTH Test Server 1 gives gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^r (Roleplay): Roleplay is the category here; ^c (Creative): Creative sandbox: nothing to gather, so build as you please; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on №[7] D2S DEAD EARTH Test Server 1 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in.

When does №[7] D2S DEAD EARTH Test Server 1 wipe?

One wipe a month is all №[7] D2S DEAD EARTH Test Server 1 runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. 27 days 20 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Player counts

Where does №[7] D2S DEAD EARTH Test Server 1 sit in the rankings?

Filed under rankings: #15,955 for №[7] D2S DEAD EARTH Test Server 1 on seven-day player hours, top 72% overall.

How many players are on №[7] D2S DEAD EARTH Test Server 1 at the moment?

At present №[7] D2S DEAD EARTH Test Server 1 is offline; its last sighting was 22 days 2 hours ago.

Server facts

What Rust version is №[7] D2S DEAD EARTH Test Server 1 on?

Rust network protocol 2634 and build 167058 on Linux is what you will find on №[7] D2S DEAD EARTH Test Server 1. Steam keeps your game updated, but the protocol must match for you to join.

Is №[7] D2S DEAD EARTH Test Server 1 reachable, and does it stay up?

Last seen 22 days 2 hours ago, №[7] D2S DEAD EARTH Test Server 1 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of №[7] D2S DEAD EARTH Test Server 1?

№[7] D2S DEAD EARTH Test Server 1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 208.52.153.33:30015.

Connecting

How can you connect to №[7] D2S DEAD EARTH Test Server 1?

If you would rather use the console, press F1 in Rust and enter client.connect 208.52.153.33:30015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://d2s.tebex.io/.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^r
Roleplay Roleplay is the category here.
^c
Creative Creative sandbox: nothing to gather, so build as you please.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.