Rust Server IndexCard catalogue of Rust servers

Holdings11,789 servers63,543 players121 fresh wipes

Call no.2X4525 On the shelf · online

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 12m ago

Subjects 1. 2x 2. monthly wipes 3. vanilla4. modded5. oxide
Players now
0/ 60
0% full
7-day average
0
peak 4
Rank
#4,525
top 20%
Last wipeWiped1 OCT2026 · 27d 2h ago
27d ago · monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak
8players, last three wipes

Coming wipes

  1. in 7d 20hThu 5 Nov, 19:00 UTCFW
  2. in 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:28 UTC FW27d ago
8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
22/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average
10/ 100
NA
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average
14/ 200
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
12/ 50
EU2X
AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average
11/ 100
EU
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average
7/ 40
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On №[6] D2S Apocalypse 2X-10X PvE Night Zombies, which rules and settings apply?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies sets gather at 2x, as its name shows. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server describes itself as vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

What is the map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Generated by the game, the procedural map of №[6] D2S Apocalypse 2X-10X PvE Night Zombies has size 4,000 and seed 1043041674. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Filed under these Rust Server Index lists is №[6] D2S Apocalypse 2X-10X PvE Night Zombies: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What is meant by the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Filed under these tags, as published by №[6] D2S Apocalypse 2X-10X PvE Night Zombies and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp60 (Max players): The queue ceiling sits at 60; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^r (Roleplay): This entry is a roleplay server; ^c (Creative): Creative mode: no gathering, and you build what you like; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

At their busiest, its recent wipes drew 8 players on average. 23 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does №[6] D2S Apocalypse 2X-10X PvE Night Zombies follow?

One wipe a month is all №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 2 hours. A monthly wipe schedule is published in its tags.

Player counts

How is №[6] D2S Apocalypse 2X-10X PvE Night Zombies ranked compared with the rest?

On player hours over seven days, №[6] D2S Apocalypse 2X-10X PvE Night Zombies takes #4,525, within the top 20% of ranked servers.

Is №[6] D2S Apocalypse 2X-10X PvE Night Zombies quiet or crowded?

The live count for №[6] D2S Apocalypse 2X-10X PvE Night Zombies stands at 0 players, out of 60 slots. Filed under seven-day figures: an average of 0 players and a peak of 4. Over the last 48 hours, 01:00 UTC drew the highest average: 2 players.

Server facts

Which Rust build is №[6] D2S Apocalypse 2X-10X PvE Night Zombies running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The server is live at this moment: №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The uptime it reports puts the last restart at about 8 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does №[6] D2S Apocalypse 2X-10X PvE Night Zombies perform?

Server fps held at 30 on average across the last 48 hours, never dropping below 29. The entity count reached 100,373, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,745 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is №[6] D2S Apocalypse 2X-10X PvE Night Zombies hosted?

There is no region on record for №[6] D2S Apocalypse 2X-10X PvE Night Zombies; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 208.52.153.33:28099.

How to join

What is the way onto №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Enter client.connect 208.52.153.33:28099 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://d2s.tebex.io/.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp60
Max players The queue ceiling sits at 60.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^r
Roleplay This entry is a roleplay server.
^c
Creative Creative mode: no gathering, and you build what you like.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.