№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- in 7d 23hThu 5 Nov, 19:00 UTCFW
- in 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 19:28 UTC FW27d ago |
6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events run?
You will find no gather rate in the name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. The default group limit of 8 players applies. The server runs build & creative, no gathering; sandbox building. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is off: Valve's anti-cheat is disabled.
What is the map on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Generated by the game, the procedural map of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events has size 4,000 and seed 1903718342. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events: Modded Rust servers, filed by play style, Build and creative servers, Creative servers, filed under C, Roleplay servers, filed under RP and Rust zombie servers, filed A to Z. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by the tags on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Filed under these tags, as published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp60 (Max players): 60 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^r (Roleplay): Filed under roleplay; ^c (Creative): Build freely with no gathering: a creative sandbox; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
How does a wipe day run on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The average peak across its recent wipes is 6 players. 36 hours into the latest wipe, the crowd reached its peak.
When does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipe?
The only wipe on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days. A monthly wipe schedule is published in its tags.
Player counts
What position does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events hold among Rust servers?
On player hours over seven days, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events takes #3,724, within the top 17% of ranked servers.
How many players are on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at the moment?
Filed under live counts: №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, 2 players on 60 slots at present. Filed under seven-day figures: an average of 1 players and a peak of 6. The busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.
Server details
What version does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. To join you need the same protocol; Steam handles the update.
How reliable is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, and is it online now?
You will find №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events online as of now. Its reported uptime gives the last restart as roughly 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.
How well does №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 110,762 entities. The peak memory figure stood at 3,800 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 208.52.153.33:28049.
Joining the server
How can you connect to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
If you would rather use the console, press F1 in Rust and enter client.connect 208.52.153.33:28049. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://d2s.tebex.io/.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.