Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 SEP 2026Tue 29 Sep, 18:04 UTC29d ago |
0 | – | running | 0 |
15 SEP 2026Tue 15 Sep, 09:16 UTC44d ago |
2 | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Souls.one_testing grounds?
You will find no gather rate in the name of Souls.one_testing grounds. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Souls.one_testing grounds?
Generated by the game, the procedural map of Souls.one_testing grounds has size 1,622 and seed 745503023. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Souls.one_testing grounds appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Souls.one_testing grounds are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Souls.one_testing grounds, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Souls.one_testing grounds gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on Souls.one_testing grounds when wipe day comes?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 2.
How often is Souls.one_testing grounds wiped, and on what schedule?
Souls.one_testing grounds's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 29 days 17 hours.
Population
How is Souls.one_testing grounds ranked compared with the rest?
Filed under rankings: #15,394 for Souls.one_testing grounds on seven-day player hours, top 71% overall.
What does the player count on Souls.one_testing grounds look like?
The last check found Souls.one_testing grounds offline, last seen 16 days 2 hours ago.
Server facts
What version does Souls.one_testing grounds use?
Rust network protocol 2633 and build 163493 on Windows is what you will find on Souls.one_testing grounds. Steam keeps your game updated, but the protocol must match for you to join.
Is Souls.one_testing grounds reachable, and does it stay up?
Last seen 16 days 2 hours ago, Souls.one_testing grounds is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Souls.one_testing grounds hosted?
No region is published by Souls.one_testing grounds. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 208.115.248.156:28080.
Connecting
What steps lead onto Souls.one_testing grounds?
Enter client.connect 208.115.248.156:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.