Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers66,169 players192 fresh wipes

Call no.2X6431 On the shelf · online

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 8m ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,431
top 29%
Last wipeWiped16 OCT2026 · 13d 2h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 10:08 UTC13d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 22:51 UTC FW27d ago
2 halved by day 5 14.5 days 0
17 SEP 2026Thu 17 Sep, 21:23 UTC41d ago
2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 824 on average
784/ 800
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 608 on average
436/ 450
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 375 on average
107/ 150
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average
163/ 185
EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average
1045/ 1090
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 315 on average
181/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

By its name, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base gathers at 2x. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

What is the map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Size 4,500, seed 1969639430: the game generates the procedural map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which tags are attached to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, and what do they stand for?

These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Its recent wipes averaged 2 players at peak. 13 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 5.

When does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 2 hours.

Player counts

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit in the rankings?

Filed under rankings: #6,431 for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base on seven-day player hours, top 29% overall.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base quiet or crowded?

The live count for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base stands at 0 players, out of 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 01:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base running?

Rust network protocol 2635 and build 168909, on Windows, is what Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base reachable, and does it stay up?

You will find Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online as of now. About 46 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base perform?

Server fps held at 91 on average across the last 48 hours, never dropping below 75. The entity count reached 128,707, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,393 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base in?

No region is published by Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 208.115.217.131:28080.

Connecting

How can you connect to Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Two ways in. Type client.connect 208.115.217.131:28080 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/Vkpn3UJsaW.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.