Tin Can Island
Offline 208.115.210.186:27034 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 22:42 UTC9d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Tin Can Island, which rules and settings apply?
You will find no gather rate in the name of Tin Can Island. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Tin Can Island?
Generated by the game, the procedural map of Tin Can Island has size 4,500 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Where does Tin Can Island appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Tin Can Island: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Tin Can Island?
The server's own tags are listed here, and the game's server browser reads them: Tin Can Island gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What should you expect on Tin Can Island when wipe day comes?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Tin Can Island follow?
The record holds too few of Tin Can Island's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 15 hours.
Population
Where does Tin Can Island sit in the rankings?
The seven-day player-hours ranking places Tin Can Island at #12,381, among the top 56% of ranked servers.
What does the player count on Tin Can Island look like?
At present Tin Can Island is offline; its last sighting was 3 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server details
What Rust version is Tin Can Island on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Tin Can Island. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Tin Can Island?
Last seen 3 hours ago, Tin Can Island is offline right now. The uptime it reports puts the last restart at about 6 days 15 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 17 October 2026.
What is performance like on Tin Can Island?
The last 48 hours give an average of 40 server fps and a floor of 40. Buildings, deployables and everything else in the world came to as many as 111,385 entities. The peak memory figure stood at 4,018 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Tin Can Island in?
Tin Can Island gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 208.115.210.186:27034.
How to join
How can you connect to Tin Can Island?
Two ways in. Type client.connect 208.115.210.186:27034 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/TFmMCvE2zh.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.