Rust Server IndexCard catalogue of Rust servers

Holdings11,876 servers94,650 players163 fresh wipes

Call no.5002 On the shelf · online

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 7m ago

Subjects 1. monthly wipes 2. vanilla
Players now
0/ 300
0% full
7-day average
0
peak 3
Rank
#5,002
top 23%
Last wipeWiped24 SEP2026 · 33d 3h ago
33d ago · monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 8d 23hThu 5 Nov, 19:00 UTCFW
  2. in 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 SEP 2026Thu 24 Sep, 15:27 UTC33d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
459/ 525
EU
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 209 on average
320/ 375
EU
[EU East] Facepunch 4EU · groups of 8+ · monthly · 188 on average
180/ 350
EU
[EU] Facepunch 1EU · groups of 8+ · monthly · 152 on average
303/ 400
NA
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 137 on average
114/ 200
EU1X
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average
184/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Fallout | Staging | low Upkeep Cost, which rules and settings apply?

No gather rate appears in the name Fallout | Staging | low Upkeep Cost. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fallout | Staging | low Upkeep Cost?

Generated by the game, the procedural map of Fallout | Staging | low Upkeep Cost has size 5,500 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Fallout | Staging | low Upkeep Cost?

The Rust Server Index lists that include Fallout | Staging | low Upkeep Cost are Community Rust servers, indexed and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Fallout | Staging | low Upkeep Cost?

Filed under these tags, as published by Fallout | Staging | low Upkeep Cost and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The queue ceiling sits at 300; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169251 (Build): It runs build 169251; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Fallout | Staging | low Upkeep Cost?

At their busiest, its recent wipes drew 3 players on average. 20 hours into the latest wipe, the crowd reached its peak.

When does Fallout | Staging | low Upkeep Cost wipe?

With the force wipe, Fallout | Staging | low Upkeep Cost wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 33 days 3 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Player counts

How is Fallout | Staging | low Upkeep Cost ranked compared with the rest?

The seven-day player-hours ranking places Fallout | Staging | low Upkeep Cost at #5,002, among the top 23% of ranked servers.

What does the player count on Fallout | Staging | low Upkeep Cost look like?

Fallout | Staging | low Upkeep Cost is currently showing 0 players on 300 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

Operator and status

What version does Fallout | Staging | low Upkeep Cost use?

Rust network protocol 2635 and build 169251, on Windows, is what Fallout | Staging | low Upkeep Cost runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Fallout | Staging | low Upkeep Cost, and is it online now?

The server is live at this moment: Fallout | Staging | low Upkeep Cost. The uptime it reports puts the last restart at about 16 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on Fallout | Staging | low Upkeep Cost?

The last 48 hours give an average of 89 server fps and a floor of 45. Buildings, deployables and everything else in the world came to as many as 186,000 entities. Up to 2,792 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Fallout | Staging | low Upkeep Cost in?

There is no region on record for Fallout | Staging | low Upkeep Cost; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 206.172.48.75:28024.

How to join

What steps lead onto Fallout | Staging | low Upkeep Cost?

Two ways in. Type client.connect 206.172.48.75:28024 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169251,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp300
Max players The queue ceiling sits at 300.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs169251
Build It runs build 169251.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.