Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players128 fresh wipes

Call no.15284 On the shelf · online

Halo Test

Online 205.209.120.235:28080 checked 38m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipeWiped6 AUG2026 · 84d 3h ago
84d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Halo Test, which rules and settings apply?

No gather rate appears in the name Halo Test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Halo Test?

Generated by the game, the procedural map of Halo Test has size 3,500 and seed 664382915. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Halo Test filed under?

These lists on Rust Server Index take Halo Test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Halo Test, and what do they stand for?

Filed under these tags, as published by Halo Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Joining needs you on game protocol 2632; cs160450 (Build): Build on file: 160450; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Halo Test follow?

The record holds too few of Halo Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 84 days 3 hours is when its current world was made.

Players and ranking

How is Halo Test ranked compared with the rest?

On player hours over seven days, Halo Test takes #15,284, within the top 69% of ranked servers.

What does the player count on Halo Test look like?

Halo Test is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is Halo Test running?

Rust network protocol 2632 and build 160450 on Windows is what you will find on Halo Test. To join you need the same protocol; Steam handles the update.

How reliable is Halo Test, and is it online now?

Right now Halo Test is up and running. Its reported uptime gives the last restart as roughly 2 days 12 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Halo Test perform?

Server fps held at 138 on average across the last 48 hours, never dropping below 74. The entity count reached 65,850, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,828 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Halo Test in?

Halo Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 205.209.120.235:28080.

How to join

How can you connect to Halo Test?

If you would rather use the console, press F1 in Rust and enter client.connect 205.209.120.235:28080. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol Joining needs you on game protocol 2632.
cs160450
Build Build on file: 160450.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.