Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers38,680 players94 fresh wipes

Call no.15353 Off the shelf · offline

pllm-test-0

Offline 205.196.144.26:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipeWiped23 OCT2026 · 5d 10h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On pllm-test-0, which rules and settings apply?

You will find no gather rate in the name of pllm-test-0. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on pllm-test-0?

pllm-test-0 runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry pllm-test-0?

The Rust Server Index lists that include pllm-test-0 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to pllm-test-0, and what do they stand for?

Filed under these tags, as published by pllm-test-0 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is pllm-test-0 wiped, and on what schedule?

pllm-test-0's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 5 days 10 hours.

Player counts

How is pllm-test-0 ranked compared with the rest?

On player hours over seven days, pllm-test-0 takes #15,353, within the top 69% of ranked servers.

What does the player count on pllm-test-0 look like?

At present pllm-test-0 is offline; its last sighting was 5 days 9 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is pllm-test-0 on?

Rust network protocol 2635 and build 168909, on Linux, is what pllm-test-0 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is pllm-test-0 reachable, and does it stay up?

Last seen 5 days 9 hours ago, pllm-test-0 is offline right now. Uptime for the last 5 full days came to 0%, 0 hours out of 120. The earliest sighting at Rust Server Index is 23 October 2026.

Where in the world is pllm-test-0 hosted?

No region is published by pllm-test-0. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 205.196.144.26:28015.

Joining the server

How can you connect to pllm-test-0?

Two ways in. Type client.connect 205.196.144.26:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.