Rust Server IndexCard catalogue of Rust servers

Holdings11,697 servers44,561 players101 fresh wipes

Call no.15396 Off the shelf · offline

rules local test

Offline 204.93.237.12:28515 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipeWiped21 OCT2026 · 7d 16h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On rules local test, which rules and settings apply?

No gather rate appears in the name rules local test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

What is the map on rules local test?

rules local test runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is rules local test filed under?

The Rust Server Index lists that include rules local test are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on rules local test?

Filed under these tags, as published by rules local test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does rules local test wipe?

Its rhythm is not yet clear, since the record holds too few of rules local test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 16 hours is when its current world was made.

Player counts

How is rules local test ranked compared with the rest?

Filed under rankings: #15,396 for rules local test on seven-day player hours, top 69% overall.

How many players are on rules local test at the moment?

Filed under offline: rules local test, last seen 7 days 16 hours ago.

Server details

What version does rules local test use?

Rust network protocol 2634 and build 167781, on Linux, is what rules local test runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is rules local test, and is it online now?

The server is down at this moment; the last sighting of rules local test was 7 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 21 October 2026 it was first seen by Rust Server Index.

Which region is rules local test in?

There is no region on record for rules local test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 204.93.237.12:28515.

Connecting

What steps lead onto rules local test?

If you would rather use the console, press F1 in Rust and enter client.connect 204.93.237.12:28515. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.