npc freeze local test
Offline 204.93.237.12:28435 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 23:09 UTC7d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does npc freeze local test run?
You will find no gather rate in the name of npc freeze local test. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on npc freeze local test?
A procedural map, generated by the game, is what npc freeze local test runs.
Lists and filters
On Rust Server Index, which lists and filters carry npc freeze local test?
These lists on Rust Server Index take npc freeze local test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for npc freeze local test?
These are the tags npc freeze local test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What happens on wipe day at npc freeze local test?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
Which wipe timetable does npc freeze local test follow?
npc freeze local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 7 days 15 hours.
Players and ranking
How is npc freeze local test ranked compared with the rest?
On player hours over seven days, npc freeze local test takes #15,344, within the top 69% of ranked servers.
What does the player count on npc freeze local test look like?
Filed under offline: npc freeze local test, last seen 7 days 15 hours ago.
Server facts
What version does npc freeze local test use?
Rust network protocol 2634 and build 167781, on Linux, is what npc freeze local test runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of npc freeze local test?
Last seen 7 days 15 hours ago, npc freeze local test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 21 October 2026 it was first seen by Rust Server Index.
What is the location of npc freeze local test?
No region is published by npc freeze local test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 204.93.237.12:28435.
Joining the server
What is the way onto npc freeze local test?
If you would rather use the console, press F1 in Rust and enter client.connect 204.93.237.12:28435. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.