Rust Server IndexCard catalogue of Rust servers

Holdings11,741 servers62,626 players195 fresh wipes

Call no.15339 Off the shelf · offline

vanish local test

Offline 204.93.237.12:28415 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped22 OCT2026 · 7d 3h ago
7d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 07:44 UTC7d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
159/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
130/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
190/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
67/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
12/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
20/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On vanish local test, which rules and settings apply?

You will find no gather rate in the name of vanish local test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

Which map is in use on vanish local test?

vanish local test runs a procedural map, which the game generates.

Lists and filters

Where does vanish local test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include vanish local test are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to vanish local test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: vanish local test gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at vanish local test?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is vanish local test wiped, and on what schedule?

The record holds too few of vanish local test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 3 hours is when its current world was made.

Population

What position does vanish local test hold among Rust servers?

The seven-day player-hours ranking places vanish local test at #15,339, among the top 69% of ranked servers.

How many players are on vanish local test at the moment?

At present vanish local test is offline; its last sighting was 7 days 3 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is vanish local test on?

Rust network protocol 2634 and build 167781, on Linux, is what vanish local test runs. To join you need the same protocol; Steam handles the update.

Is vanish local test reachable, and does it stay up?

Last seen 7 days 3 hours ago, vanish local test is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 21 October 2026.

Which region is vanish local test in?

No region is published by vanish local test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 204.93.237.12:28415.

How to join

What steps lead onto vanish local test?

If you would rather use the console, press F1 in Rust and enter client.connect 204.93.237.12:28415. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.