Rust Server IndexCard catalogue of Rust servers

Holdings11,849 servers73,470 players219 fresh wipes

Call no.15339 Off the shelf · offline

echostore local test

Offline 204.93.237.12:28315 checked 7d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped21 OCT2026 · 7d 14h ago
7d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 22:53 UTC7d ago
0 – running 0
21 OCT 2026Wed 21 Oct, 08:35 UTC8d ago
0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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184/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
86/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
28/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
28/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does echostore local test run?

No gather rate appears in the name echostore local test. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on echostore local test?

Generated by the game, the map is procedural on echostore local test.

Lists and filters

Where does echostore local test appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include echostore local test are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for echostore local test?

These are the tags echostore local test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on echostore local test?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does echostore local test wipe?

echostore local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 14 hours.

Player counts

How is echostore local test ranked compared with the rest?

On player hours over seven days, echostore local test takes #15,339, within the top 69% of ranked servers.

What does the player count on echostore local test look like?

Filed under offline: echostore local test, last seen 7 days 14 hours ago.

Server facts

Which Rust build is echostore local test running?

Rust network protocol 2634 and build 167781, on Linux, is what echostore local test runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is echostore local test, and is it online now?

Last seen 7 days 14 hours ago, echostore local test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 21 October 2026.

Which region is echostore local test in?

No region is published by echostore local test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 204.93.237.12:28315.

How to join

What steps lead onto echostore local test?

Enter client.connect 204.93.237.12:28315 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.