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Holdings11,700 servers41,781 players99 fresh wipes

Call no.NA15349 On the shelf · online

Autistic Rust, please don't grief

Online NA 204.244.20.85:28015 checked 9m ago

Subjects 1. biweekly wipes 2. vanilla3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69% · #1520 in NA
Last wipeWiped1 OCT2026 · 27d 7h ago
27d ago · biweekly schedule
Next wipe
16h
Thu 29 Oct, 17:41 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0001:0007:0012:0019:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608020:0001:0007:0012:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 29 October, 17:41 UTC, in 16h. Biweekly: 14 days after its last wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 97 on average
46/ 200
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Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 67 on average
53/ 200
NA
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average
50/ 100
NA
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 40 on average
25/ 200
NA
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 28 on average
14/ 200
NA
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 26 on average
7/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Autistic Rust, please don't grief run?

The name of Autistic Rust, please don't grief does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. Oxide plugins are run on it. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on Autistic Rust, please don't grief?

Size 3,500, seed 861285988: the game generates the procedural map on Autistic Rust, please don't grief. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Autistic Rust, please don't grief filed under?

Filed under these Rust Server Index lists is Autistic Rust, please don't grief: Tutorial servers, Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to Autistic Rust, please don't grief, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Autistic Rust, please don't grief gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is the region shown in the server browser. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Autistic Rust, please don't grief follow?

An estimate from biweekly: 14 days after its last wipe gives Autistic Rust, please don't grief's next wipe. On Thursday 29 October at 17:41 UTC the next wipe is due. Its present world dates from 27 days 7 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

How is Autistic Rust, please don't grief ranked compared with the rest?

Filed under rankings: #15,349 for Autistic Rust, please don't grief on seven-day player hours, #1,520 in North America, top 69% overall.

What does the player count on Autistic Rust, please don't grief look like?

Filed under live counts: Autistic Rust, please don't grief, 0 players on 50 slots at present. 0 players is the average over the past seven days.

Server details

Which Rust build is Autistic Rust, please don't grief running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Autistic Rust, please don't grief. To join you need the same protocol; Steam handles the update.

Is Autistic Rust, please don't grief reachable, and does it stay up?

You will find Autistic Rust, please don't grief online as of now. The uptime it reports puts the last restart at about 14 hours ago. It was up 23 of 24 hours in the last 1 full day, or 96% of the time. The earliest sighting at Rust Server Index is 27 October 2026.

Is the performance on Autistic Rust, please don't grief good?

Server fps held at 60 on average across the last 48 hours, never dropping below 60. The entity count reached 68,642, covering buildings, deployables and all else in the world. Memory use reached as much as 2,502 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Autistic Rust, please don't grief?

Autistic Rust, please don't grief gives North America as its location and the tag NA. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 204.244.20.85:28015.

How to join

What steps lead onto Autistic Rust, please don't grief?

If you would rather use the console, press F1 in Rust and enter client.connect 204.244.20.85:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/y6kpjeExmX.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial runs here for new players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America North America is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.