Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers85,544 players401 fresh wipes

Call no.15268 On the shelf · online

OW Mad Science: Events server

Online 204.191.220.196:28115 checked 9m ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipeWiped1 OCT2026 · 28d 2h ago
28d ago · no schedule published
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 21hThu 5 Nov, 19:00 UTCFW
  2. in 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:13 UTC FW28d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On OW Mad Science: Events server, which rules and settings apply?

No gather rate appears in the name OW Mad Science: Events server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

What is the map on OW Mad Science: Events server?

Size 3,400, seed 1648840555: the game generates the procedural map on OW Mad Science: Events server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does OW Mad Science: Events server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is OW Mad Science: Events server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for OW Mad Science: Events server?

Filed under these tags, as published by OW Mad Science: Events server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at OW Mad Science: Events server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does OW Mad Science: Events server follow?

The only wipe on OW Mad Science: Events server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 28 days 2 hours.

Population

Where does OW Mad Science: Events server sit in the rankings?

Filed under rankings: #15,268 for OW Mad Science: Events server on seven-day player hours, top 68% overall.

How many players are on OW Mad Science: Events server at the moment?

The live count for OW Mad Science: Events server stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does OW Mad Science: Events server use?

Rust network protocol 2634 and build 167781, on Linux, is what OW Mad Science: Events server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is OW Mad Science: Events server reachable, and does it stay up?

Right now OW Mad Science: Events server is up and running. About 9 days 4 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on OW Mad Science: Events server?

Server fps held at 134 on average across the last 48 hours, never dropping below 71. The entity count reached 67,374, covering buildings, deployables and all else in the world. Memory use reached as much as 3,237 MB. A climbing entity count and low fps are felt by players as lag.

Which region is OW Mad Science: Events server in?

OW Mad Science: Events server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 204.191.220.196:28115.

Joining the server

What steps lead onto OW Mad Science: Events server?

Enter client.connect 204.191.220.196:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.obsidianworlds.com/rust/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.