Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers91,534 players380 fresh wipes

Call no.14838 On the shelf · online

DieNuckelndenNuckler

Online 203.16.163.98:20285 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,838
top 67%
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.2 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:41 UTC FW27d ago
2 – running 0
28 SEP 2026Mon 28 Sep, 14:28 UTC31d ago
3 halved by day 1 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On DieNuckelndenNuckler, which rules and settings apply?

No gather rate appears in the name DieNuckelndenNuckler. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DieNuckelndenNuckler?

DieNuckelndenNuckler runs a procedural map of size 4,500 with seed 1722427781, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry DieNuckelndenNuckler?

Filed under these Rust Server Index lists is DieNuckelndenNuckler: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to DieNuckelndenNuckler, and what do they stand for?

These are the tags DieNuckelndenNuckler publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at DieNuckelndenNuckler?

The average peak across its recent wipes is 2 players. The latest wipe peaked 2 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

How often is DieNuckelndenNuckler wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of DieNuckelndenNuckler's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 27 days 20 hours.

Player counts

What position does DieNuckelndenNuckler hold among Rust servers?

Filed under rankings: #14,838 for DieNuckelndenNuckler on seven-day player hours, top 67% overall.

Is DieNuckelndenNuckler quiet or crowded?

Filed under live counts: DieNuckelndenNuckler, 0 players on 10 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

What version does DieNuckelndenNuckler use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on DieNuckelndenNuckler. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of DieNuckelndenNuckler?

The server is live at this moment: DieNuckelndenNuckler. About 9 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does DieNuckelndenNuckler perform?

Averaged over the last 48 hours, server fps was 147, with a low of 111. The entity count reached 135,333, covering buildings, deployables and all else in the world. Memory use reached as much as 4,999 MB. What players feel as lag is low fps together with a rising entity count.

Which region is DieNuckelndenNuckler in?

DieNuckelndenNuckler gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 203.16.163.98:20285.

Joining the server

How can you connect to DieNuckelndenNuckler?

Two ways in. Type client.connect 203.16.163.98:20285 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.